PhoenixFireTigerLocalTest
Offline 80.208.56.246:28985 checked 17d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:50 UTC17d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 18 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 41 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 10 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 45 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 195 / 215 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does PhoenixFireTigerLocalTest wipe?
Too few wipes on record for PhoenixFireTigerLocalTest to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 17 days 3 hours ago the current world was made.
On PhoenixFireTigerLocalTest, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe the crowd peaked.
Server details
What is the hosting location of PhoenixFireTigerLocalTest?
No region is published by PhoenixFireTigerLocalTest. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 80.208.56.246:28985 is its address.
What Rust build does PhoenixFireTigerLocalTest run?
The platform is Windows, with Rust network protocol 2631 and build 156583 running on PhoenixFireTigerLocalTest. Your game must match the protocol to join, and Steam applies that update.
What uptime does PhoenixFireTigerLocalTest show, and is it up?
Last seen 17 days 3 hours ago, PhoenixFireTigerLocalTest now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 12 October 2026 is when Rust Server Analytics first recorded it.
Tags
Which meanings do the tags on PhoenixFireTigerLocalTest carry?
gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2631 (Protocol): Joining needs your game on protocol 2631; cs156583 (Build): Build number 156583; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags PhoenixFireTigerLocalTest publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does PhoenixFireTigerLocalTest appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists PhoenixFireTigerLocalTest fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does PhoenixFireTigerLocalTest compare?
The seven-day player-hours rank for PhoenixFireTigerLocalTest is #15,479, inside the top 71% of all ranked servers.
How many players does PhoenixFireTigerLocalTest carry?
The last sighting of PhoenixFireTigerLocalTest was 17 days 3 hours ago; it is offline at this refresh.
Settings
What settings and rules does PhoenixFireTigerLocalTest use?
Gather rate is not mentioned in the name of PhoenixFireTigerLocalTest. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
The map on PhoenixFireTigerLocalTest: which one is it?
A procedural map, generated by the game, runs on PhoenixFireTigerLocalTest.
How to join
What is the way onto PhoenixFireTigerLocalTest?
In the Rust console (F1), enter client.connect 80.208.56.246:28985. Launch Rust on this page also works, opening Rust through Steam and connecting you.