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Drill-through Server detail

PhoenixFireTigerLocalTest

Offline 80.208.56.246:28985 checked 17d ago

Drill-through
FilterServeris PhoenixFireTigerLocalTest
Attributes
moddedoxide
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #15,479 top 71%
Last wipe 17d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 20:50 UTC17d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 18 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average 41 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 45 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 195 / 215

Quick answers

from the figures on this page

Wipe cycle

On what cycle does PhoenixFireTigerLocalTest wipe?

Too few wipes on record for PhoenixFireTigerLocalTest to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 17 days 3 hours ago the current world was made.

On PhoenixFireTigerLocalTest, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe the crowd peaked.

Server details

What is the hosting location of PhoenixFireTigerLocalTest?

No region is published by PhoenixFireTigerLocalTest. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 80.208.56.246:28985 is its address.

What Rust build does PhoenixFireTigerLocalTest run?

The platform is Windows, with Rust network protocol 2631 and build 156583 running on PhoenixFireTigerLocalTest. Your game must match the protocol to join, and Steam applies that update.

What uptime does PhoenixFireTigerLocalTest show, and is it up?

Last seen 17 days 3 hours ago, PhoenixFireTigerLocalTest now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 12 October 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on PhoenixFireTigerLocalTest carry?

gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2631 (Protocol): Joining needs your game on protocol 2631; cs156583 (Build): Build number 156583; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags PhoenixFireTigerLocalTest publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does PhoenixFireTigerLocalTest appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists PhoenixFireTigerLocalTest fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does PhoenixFireTigerLocalTest compare?

The seven-day player-hours rank for PhoenixFireTigerLocalTest is #15,479, inside the top 71% of all ranked servers.

How many players does PhoenixFireTigerLocalTest carry?

The last sighting of PhoenixFireTigerLocalTest was 17 days 3 hours ago; it is offline at this refresh.

Settings

What settings and rules does PhoenixFireTigerLocalTest use?

Gather rate is not mentioned in the name of PhoenixFireTigerLocalTest. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

The map on PhoenixFireTigerLocalTest: which one is it?

A procedural map, generated by the game, runs on PhoenixFireTigerLocalTest.

How to join

What is the way onto PhoenixFireTigerLocalTest?

In the Rust console (F1), enter client.connect 80.208.56.246:28985. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2631,gmrust,cs156583,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players Player slots: 1.
ts8
Group limit The game default applies: 8 per team at most.
v2631
Protocol Joining needs your game on protocol 2631.
cs156583
Build Build number 156583.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.