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Drill-through Server detail

-=Dimikastafari=- Staging Test

Offline 80.200.23.239:28015 checked 7d ago

Drill-through
FilterServeris -=Dimikastafari=- Staging Test
Attributes
moddedcarbon
Last refreshed
Players now 0/ 2
7-day average 0 peak –
Rank #15,326 top 69%
Last wipe 28d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct7 Oct12 Oct21 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Mon 28 SepMon 28 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 21:51 UTC28d ago 2 – running 1
Mon 28 Sep, 09:17 UTC29d ago 2 – 0.5 days 0
Sun 27 Sep, 21:20 UTC29d ago 2 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 163 on average 180 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 111 on average 178 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 31 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 85 on average 159 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 54 / 1000

Quick answers

from the figures on this page

Wipe data

When does -=Dimikastafari=- Staging Test wipe?

With irregular wipe times, -=Dimikastafari=- Staging Test offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 28 days 22 hours ago the current world was made.

Wipe day on -=Dimikastafari=- Staging Test: what should you expect?

Recent wipes averaged a busiest count of 2 players. The highest player count on the latest wipe arrived 4 hours in.

Server

In which region does -=Dimikastafari=- Staging Test sit?

No region is published by -=Dimikastafari=- Staging Test. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 80.200.23.239:28015.

Which Rust version is -=Dimikastafari=- Staging Test on?

Rust network protocol 2635 and build 168464 on Windows is the setup for -=Dimikastafari=- Staging Test. The protocol has to match before you can join; Steam updates it automatically.

How reliable is -=Dimikastafari=- Staging Test, and is it online now?

The current status is offline for -=Dimikastafari=- Staging Test, with the last sighting 7 days 22 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 27 September 2026.

Lists and tags

How should the tags on -=Dimikastafari=- Staging Test be read?

The game's server browser reads the tags -=Dimikastafari=- Staging Test publishes: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Player slots: 2; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168464 (Build): The game build is 168464; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature -=Dimikastafari=- Staging Test?

Among the Rust Server Analytics lists -=Dimikastafari=- Staging Test fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does -=Dimikastafari=- Staging Test hold in the server rankings?

Player hours for the last seven days place -=Dimikastafari=- Staging Test at #15,326, in the top 69% of the ranked field.

What is the population of -=Dimikastafari=- Staging Test?

No response from -=Dimikastafari=- Staging Test at the latest check, with a last sighting 7 days 22 hours ago.

Map and rules

What are the settings on -=Dimikastafari=- Staging Test, and its rules?

Gather rate is not mentioned in the name of -=Dimikastafari=- Staging Test. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map for -=Dimikastafari=- Staging Test?

The game generates a procedural map for -=Dimikastafari=- Staging Test.

Connection

How do you connect to -=Dimikastafari=- Staging Test?

In the Rust console (F1), enter client.connect 80.200.23.239:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168464,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Player slots: 2.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168464
Build The game build is 168464.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.