Realistic RUST
Offline EU 80.187.72.170:28015 checked 38d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 8 / 50 |
| BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 4 / 200 |
| BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 0 / 200 |
| PIGLAND V7 NOWIPE/PVE/KIT Хрюшки | EU · groups of 8+ · 2 on average | 1 / 20 |
| Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] | EU · groups of 10+ · monthly · 2 on average | 1 / 100 |
| Хомка RU PvE | EU · groups of 8+ · monthly · 1 on average | 5 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does Realistic RUST wipe?
The rhythm of Realistic RUST cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 53 days 7 hours.
Server details
What is the hosting location of Realistic RUST?
In Europe, according to its EU tag, sits Realistic RUST. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 80.187.72.170:28015.
Which Rust version is Realistic RUST on?
Rust network protocol 2633 and build 164530 on Windows is the setup for Realistic RUST. Joining requires the same protocol on your game; Steam handles the update.
Is Realistic RUST up, and how steady is its uptime?
Offline at this refresh: Realistic RUST, last seen 38 days 5 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 14 September 2026.
Lists and tags
How should the tags on Realistic RUST be read?
gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs164530 (Build): Build number 164530; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^k (Build server): Design and test base builds; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Its browser listing sits in Europe are the tags Realistic RUST publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Realistic RUST appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Realistic RUST among their servers: EU Rust servers: live population data, Modded Rust servers: live data, Rust build and creative servers and PvE Rust servers by live population. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Realistic RUST compare?
Realistic RUST holds #14,085 on seven-day player hours and #2,402 in Europe, inside the top – of the ranked field.
How many players does Realistic RUST carry?
Realistic RUST is offline at this refresh; the last contact was 38 days 5 hours ago.
Map and rules
What are the settings on Realistic RUST, and its rules?
No gather rate is given in the name of Realistic RUST. The game's default 8-player group limit is in force. It runs build & creative, sandbox building, no gathering. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.
Connection
What is the way onto Realistic RUST?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 80.187.72.170:28015.