Realistic RUST
Offline EU 80.187.127.229:28015 checked 35d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 2 / 50 |
| BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 1 / 200 |
| BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 2 / 200 |
| PIGLAND V7 NOWIPE/PVE/KIT Хрюшки | EU · groups of 8+ · 2 on average | 0 / 20 |
| Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] | EU · groups of 10+ · monthly · 2 on average | 1 / 100 |
| Хомка RU PvE | EU · groups of 8+ · monthly · 1 on average | 3 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does Realistic RUST wipe?
With too few of its wipes on record, Realistic RUST's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 54 days 9 hours.
Server details
In which region does Realistic RUST sit?
Its EU tag puts Realistic RUST in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 80.187.127.229:28015.
What Rust build does Realistic RUST run?
Rust network protocol 2633 and build 164530 on Windows is the setup for Realistic RUST. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Realistic RUST show, and is it up?
Offline at this refresh: Realistic RUST, last seen 35 days 23 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 21 September 2026.
Lists and tags
How should the tags on Realistic RUST be read?
The game's server browser reads the tags Realistic RUST publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^k (Build server): A place to design bases and practise builds; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Realistic RUST appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Realistic RUST: EU Rust servers: live population data, Modded Rust servers: live data, Rust build and creative servers and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does Realistic RUST compare?
Ranked on seven-day player hours, Realistic RUST is #15,473 overall and #2,524 in Europe, within the top 67% of ranked servers.
How many players does Realistic RUST carry?
The last sighting of Realistic RUST was 35 days 23 hours ago; it is offline at this refresh.
Map and rules
What are the settings on Realistic RUST, and its rules?
No gather rate is given in the name of Realistic RUST. The game's default 8-player group limit is in force. build & creative is the game mode, sandbox building, no gathering. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
Connection
What is the way onto Realistic RUST?
In the Rust console (F1), enter client.connect 80.187.127.229:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.