Realistic RUST
Offline EU 80.187.123.246:28015 checked 45d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 1 / 50 |
| BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 5 / 200 |
| BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 1 / 200 |
| PIGLAND V7 NOWIPE/PVE/KIT Хрюшки | EU · groups of 8+ · 2 on average | 1 / 20 |
| Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] | EU · groups of 10+ · monthly · 2 on average | 3 / 100 |
| Хомка RU PvE | EU · groups of 8+ · monthly · 1 on average | 3 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Realistic RUST: what is it?
Too few wipes on record for Realistic RUST to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 54 days 23 hours ago the current world was made.
Server details
What is the hosting location of Realistic RUST?
The EU tag on Realistic RUST lists it in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 80.187.123.246:28015.
Which Rust version is Realistic RUST on?
Rust network protocol 2633 and build 163794 on Windows is the setup for Realistic RUST. Your game must match the protocol to join, and Steam applies that update.
What uptime does Realistic RUST show, and is it up?
Last seen 45 days 12 hours ago, Realistic RUST now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Tags
How should the tags on Realistic RUST be read?
Tags from Realistic RUST, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): Build number 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^k (Build server): A place to design bases and practise builds; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): Europe is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Realistic RUST appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Realistic RUST among their servers: EU Rust servers: live population data, Modded Rust servers: live data, Rust build and creative servers and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Where does Realistic RUST sit among Rust servers?
Realistic RUST holds #15,134 on seven-day player hours and #2,503 in Europe, inside the top – of the ranked field.
How many players does Realistic RUST carry?
No response from Realistic RUST at the latest check, with a last sighting 45 days 12 hours ago.
Settings
What are the settings on Realistic RUST, and its rules?
The name of Realistic RUST does not state a gather rate. The game's default 8-player group limit is in force. build & creative is the game mode, sandbox building, no gathering. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.
Connection
How do you connect to Realistic RUST?
In the Rust console (F1), enter client.connect 80.187.123.246:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.