* SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready
Online EU 80.153.52.43:29017 checked 13m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers, top 66% in EU, and #376 of the quad servers (top 46%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 13:23 UTC24d ago | 0 | – | running | 0 |
| Sat 26 Sep, 09:21 UTC31d ago | 1 | halved by day 4 | 7.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Facepunch Primitive 1 | EU · groups of 8+ · monthly · 15 on average | 8 / 400 |
| [EU East] Facepunch Primitive 1 | EU · groups of 8+ · monthly · 9 on average | 5 / 400 |
| Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe | EU · duo · monthly · 6 on average | 5 / 100 |
| JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| | EU · groups of 16+ · 3x · biweekly · 5 on average | 6 / 120 |
| JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| | NA · groups of 16+ · 3x · biweekly · 4 on average | 3 / 120 |
Quick answers
from the figures on this pageWipe data
When does * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready wipe?
With the force wipe, once a month, * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 24 days 11 hours ago the current world was made. Its tags state a wipe schedule of one month.
Wipe day on * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready: what should you expect?
The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 4 it had fallen below half where the hold failed.
Server details
What is the hosting location of * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready?
Its EU tag puts * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 80.153.52.43:29017.
What Rust build does * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready run?
On Windows, * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
How reliable is * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready, and is it online now?
The current status of * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready is online. Its reported uptime indicates a restart roughly 4 hours ago. 72% uptime over the last 7 full days, equal to 121 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Does * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready perform well?
The 48-hour average was 97 server fps; the low was 86. At its highest the entity count was 106,172, including buildings, deployables and all else. Memory use reached 2,742 MB at peak. Players experience lag as low fps combined with a rising entity count.
Tags
How should the tags on * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready be read?
Tags from * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready, as read by the game's server browser, are: gmprimitive (Game mode): Primitive, so combat runs on bows, spears and melee rather than guns; mp2 (Max players): 2 slots in total; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): Its browser listing sits in Europe. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready?
These Rust Server Analytics lists include * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready: EU Rust servers: live population data, Modded Rust servers: live data and Primitive Rust servers. On the server list, the filters that return it are: Region: Europe; Type: Modded; Game mode: Primitive; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Player numbers
Where does * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready sit among Rust servers?
* SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready holds #6,537 on seven-day player hours and #1,943 in Europe, inside the top 29% of the ranked field. In the quad peer group, the rank is #376.
How many players does * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready carry?
Population at the current refresh: 0 players on * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready, against 2 slots. Seven-day figures: an average of 0 players and a peak of 1. The 48-hour peak window is 18:00 UTC, at an average of 1 players.
Settings
What settings and rules does * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready use?
The name of * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready does not state a gather rate. Groups: quad, capped at 4 players. primitive is the game mode, no guns: bows, spears and melee. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.
What is the map for * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready?
* SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready uses a procedural map of size 4,500, generated by the game.
Connection
How can a player join * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 80.153.52.43:29017. Find it online at https://rust-servers.net/server/93096/.