Outpost Dev (local)
Offline 80.123.69.14:28215 checked 14d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 157 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 188 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 66 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 11 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 21 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does Outpost Dev (local) wipe?
The rhythm of Outpost Dev (local) cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 21 days 22 hours ago.
Server details
In which region does Outpost Dev (local) sit?
No region appears in what Outpost Dev (local) publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 80.123.69.14:28215.
What Rust build does Outpost Dev (local) run?
On Windows, Outpost Dev (local) runs Rust network protocol 2634 and build 167058. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Outpost Dev (local), and is it online now?
Offline at this refresh: Outpost Dev (local), last seen 14 days 13 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 7 October 2026.
Tags
What do Outpost Dev (local)'s tags stand for?
The game's server browser reads the tags Outpost Dev (local) publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Outpost Dev (local) appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Outpost Dev (local) fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does Outpost Dev (local) compare?
On player hours over seven days, Outpost Dev (local) ranks #15,199, within the top 70% of ranked servers.
What is the population of Outpost Dev (local)?
No response from Outpost Dev (local) at the latest check, with a last sighting 14 days 13 hours ago.
Settings
How is Outpost Dev (local) configured, and what rules apply?
Gather rate is not mentioned in the name of Outpost Dev (local). The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Outpost Dev (local)?
A procedural map, generated by the game, runs on Outpost Dev (local).
How to join
How do you connect to Outpost Dev (local)?
In the Rust console (F1), enter client.connect 80.123.69.14:28215. Launch Rust on this page also works, opening Rust through Steam and connecting you.