My Carbon Test Server
Offline 8.9.83.129:25566 checked 15d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Thursday 29 October, 16:05 UTC, in 10h. Every 7 days 21 hours · medium confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 10h | Thu 29 Oct, 16:05 UTC | its own |
| 7d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 8d 7h | Fri 6 Nov, 12:57 UTC | its own |
| 16d 4h | Sat 14 Nov, 09:49 UTC | its own |
| 24d 1h | Sun 22 Nov, 06:40 UTC | its own |
| 31d 22h | Mon 30 Nov, 03:32 UTC | its own |
| 35d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 39d 19h | Tue 8 Dec, 00:23 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 22:22 UTC15d ago | 1 | – | running | 0 |
| Tue 6 Oct, 01:31 UTC23d ago | 1 | halved by day 1 | 7.9 days | 1 |
| Mon 28 Sep, 19:38 UTC30d ago | 1 | held half | 7.2 days | 1 |
| Sun 20 Sep, 20:42 UTC38d ago | 1 | held half | 8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 152 on average | 41 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 0 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 16 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 3 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does My Carbon Test Server wipe?
The recent interval between wipes on My Carbon Test Server is about 7.9 days. Thursday 29 October at 16:05 UTC is when its next wipe is due. 15 days 6 hours ago the current world was made.
Wipe day on My Carbon Test Server: what should you expect?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in. Above half that peak until the next wipe held in 67% of recent wipes. The fall below half arrived by day 1 when it didn't hold.
Server details
Which location hosts My Carbon Test Server?
No region is published by My Carbon Test Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 8.9.83.129:25566 is its address.
What Rust build does My Carbon Test Server run?
Rust network protocol 2634 and build 167781 on Windows is the setup for My Carbon Test Server. The protocol has to match before you can join; Steam updates it automatically.
Is My Carbon Test Server up, and how steady is its uptime?
Last seen 15 days 5 hours ago, My Carbon Test Server now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 16 September 2026.
Tags
How should the tags on My Carbon Test Server be read?
Tags from My Carbon Test Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature My Carbon Test Server?
Among the Rust Server Analytics lists My Carbon Test Server fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Where does My Carbon Test Server sit among Rust servers?
On player hours over seven days, My Carbon Test Server ranks #13,072, within the top 61% of ranked servers.
How many players does My Carbon Test Server carry?
The last sighting of My Carbon Test Server was 15 days 5 hours ago; it is offline at this refresh.
Settings
What settings and rules does My Carbon Test Server use?
Gather rate is not mentioned in the name of My Carbon Test Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for My Carbon Test Server?
The game generates a procedural map for My Carbon Test Server.
Connection
What is the way onto My Carbon Test Server?
In the Rust console (F1), enter client.connect 8.9.83.129:25566. Launch Rust on this page also works, opening Rust through Steam and connecting you.