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Drill-through Server detail

Rust PvE - Singleplayer+

Offline 79.234.38.44:28015 checked 32d ago

Drill-through
FilterServeris Rust PvE - Singleplayer+
Attributes
moddedcarbon
Last refreshed
Players now 1/ 4
7-day average 0 peak –
Rank #14,398 top 61%
Last wipe 33d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 25% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 19:26 UTC33d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 28 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 12 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 1 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does Rust PvE - Singleplayer+ wipe?

With too few of its wipes on record, Rust PvE - Singleplayer+'s rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 33 days 7 hours ago the current world was made.

On Rust PvE - Singleplayer+, what happens on wipe day?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

Which location hosts Rust PvE - Singleplayer+?

No region appears in what Rust PvE - Singleplayer+ publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 79.234.38.44:28015.

What Rust build does Rust PvE - Singleplayer+ run?

On Linux, Rust PvE - Singleplayer+ runs Rust network protocol 2633 and build 163794. The protocol has to match before you can join; Steam updates it automatically.

Is Rust PvE - Singleplayer+ up, and how steady is its uptime?

The current status is offline for Rust PvE - Singleplayer+, with the last sighting 32 days 7 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 16 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do Rust PvE - Singleplayer+'s tags stand for?

The game's server browser reads the tags Rust PvE - Singleplayer+ publishes: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity of 4 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Rust PvE - Singleplayer+?

The following Rust Server Analytics lists count Rust PvE - Singleplayer+ among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Where does Rust PvE - Singleplayer+ sit among Rust servers?

The seven-day player-hours rank for Rust PvE - Singleplayer+ is #14,398, inside the top 61% of all ranked servers.

How many players does Rust PvE - Singleplayer+ carry?

Rust PvE - Singleplayer+ is offline at this refresh; the last contact was 32 days 7 hours ago.

Settings

What are the settings on Rust PvE - Singleplayer+, and its rules?

Gather rate is not mentioned in the name of Rust PvE - Singleplayer+. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for Rust PvE - Singleplayer+?

A procedural map, generated by the game, runs on Rust PvE - Singleplayer+.

How to join

How can a player join Rust PvE - Singleplayer+?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 79.234.38.44:28015.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players Capacity of 4 slots.
ts8
Group limit Default team size of 8.
v2633
Protocol To join, your game version must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.