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Drill-through Server detail

Operational Control Center

Offline 79.223.239.140:28025 checked 23h ago

Drill-through
FilterServeris Operational Control Center
Attributes
moddedoxide
Last refreshed
Players now 1/ 3
7-day average 0 peak 1
Rank #10,162 top 46%
Last wipe 5d ago no schedule published
Next wipe – no wipe seen yet
Capacity 33% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75117:0018:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does Operational Control Center wipe?

The rhythm of Operational Control Center cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 5 days 7 hours ago.

Server details

Which location hosts Operational Control Center?

No region is published by Operational Control Center. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 79.223.239.140:28025.

Which Rust version is Operational Control Center on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Operational Control Center. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Operational Control Center show, and is it up?

The current status is offline for Operational Control Center, with the last sighting 23 hours ago. Uptime over the last full days (2) was 8%, or 4 of 48 hours. The first sighting of it by Rust Server Analytics was on 25 October 2026.

Lists and tags

Which meanings do the tags on Operational Control Center carry?

Tags from Operational Control Center, as read by the game's server browser, are: gmvanilla (Game mode): Vanilla ruleset survival; mp3 (Max players): Capacity of 3 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Operational Control Center appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Operational Control Center among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does Operational Control Center hold in the server rankings?

On player hours over seven days, Operational Control Center ranks #10,162, within the top 46% of ranked servers.

At what level does Operational Control Center run its population?

No response from Operational Control Center at the latest check, with a last sighting 23 hours ago. Seven-day figures: an average of 0 players and a peak of 1. Across the last 48 hours, 18:00 UTC shows the highest average: 1 players.

Settings

How is Operational Control Center configured, and what rules apply?

Gather rate is not mentioned in the name of Operational Control Center. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

Connection

What is the way onto Operational Control Center?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 79.223.239.140:28025.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp3
Max players Capacity of 3 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.