[EU] TCS PvE | Vanilla | Friendly
Offline EU 79.153.18.114:28025 checked 3h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 35 on average | 19 / 200 |
| [EU] RustID Pure PvE | No Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 11 on average | 9 / 150 |
| Rust4Noobs | PvE | No decay Monthly | No BP Wipe | EU · groups of 100+ · monthly · 8 on average | 8 / 100 |
| Wastelands Noob Friendly PvE [EU] | EU · groups of 8+ · monthly · 8 on average | 5 / 100 |
| [RU][PVE] Big mother family [classic] | EU · groups of 8+ · monthly · 8 on average | 7 / 40 |
| [EU] PureRust | PvE | No Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 7 on average | 6 / 150 |
Quick answers
from the figures on this pageWipe data
On what cycle does [EU] TCS PvE | Vanilla | Friendly wipe?
The estimate for [EU] TCS PvE | Vanilla | Friendly's next wipe comes from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 26 days 16 hours ago. Its tags state a wipe schedule of one month.
Server
Which location hosts [EU] TCS PvE | Vanilla | Friendly?
In Europe, according to its EU tag, sits [EU] TCS PvE | Vanilla | Friendly. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 79.153.18.114:28025.
What Rust build does [EU] TCS PvE | Vanilla | Friendly run?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on [EU] TCS PvE | Vanilla | Friendly. Joining requires the same protocol on your game; Steam handles the update.
What uptime does [EU] TCS PvE | Vanilla | Friendly show, and is it up?
Offline at this refresh: [EU] TCS PvE | Vanilla | Friendly, last seen 3 hours ago. 1% uptime over the last 7 full days, equal to 1 of 168 hours. It entered Rust Server Analytics records on 5 October 2026.
Tags
Which meanings do the tags on [EU] TCS PvE | Vanilla | Friendly carry?
The game's server browser reads the tags [EU] TCS PvE | Vanilla | Friendly publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): Its browser listing sits in Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does [EU] TCS PvE | Vanilla | Friendly appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count [EU] TCS PvE | Vanilla | Friendly among their servers: EU Rust servers: live population data, Community Rust servers, live, PvE Rust servers by live population and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Where does [EU] TCS PvE | Vanilla | Friendly sit among Rust servers?
For player hours over the last seven days, [EU] TCS PvE | Vanilla | Friendly places #9,431 globally and #2,219 in Europe, in the top 42% of all ranked servers.
At what level does [EU] TCS PvE | Vanilla | Friendly run its population?
No response from [EU] TCS PvE | Vanilla | Friendly at the latest check, with a last sighting 3 hours ago. Seven-day figures: an average of 2 players and a peak of 5. Averaged over 48 hours, activity is highest at 19:00 UTC with 5 players.
Map and rules
What settings and rules does [EU] TCS PvE | Vanilla | Friendly use?
No gather rate is given in the name of [EU] TCS PvE | Vanilla | Friendly. The game's default 8-player group limit is in force. It runs pve, no fighting other players. In the server browser, it appears under Community. Oxide plugins are run. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
The map on [EU] TCS PvE | Vanilla | Friendly: which one is it?
A procedural map, generated by the game, runs on [EU] TCS PvE | Vanilla | Friendly.
Connection
How do you connect to [EU] TCS PvE | Vanilla | Friendly?
In the Rust console (F1), enter client.connect 79.153.18.114:28025. Launch Rust on this page also works, opening Rust through Steam and connecting you.