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Drill-through Server detail

My Rust Dev Server

Offline 79.142.151.26:28015 checked 31d ago

Drill-through
FilterServeris My Rust Dev Server
Attributes
moddedoxide
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #15,691 top 67%
Last wipe 31d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 162 on average 30 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average 43 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 33 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 9 / 200
CSL Scenery Budget Test groups of 8+ · 85 on average 0 / 500

Quick answers

from the figures on this page

Wipe cycle

When does My Rust Dev Server wipe?

Too few wipes on record for My Rust Dev Server to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 31 days 11 hours ago the current world was made.

Server

In which region does My Rust Dev Server sit?

No region is published by My Rust Dev Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 79.142.151.26:28015 is its address.

Which Rust version is My Rust Dev Server on?

The platform is Windows, with Rust network protocol 2633 and build 165217 running on My Rust Dev Server. Joining requires the same protocol on your game; Steam handles the update.

What uptime does My Rust Dev Server show, and is it up?

Last seen 31 days 9 hours ago, My Rust Dev Server now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 26 September 2026.

Tags

Which meanings do the tags on My Rust Dev Server carry?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game are the tags My Rust Dev Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does My Rust Dev Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count My Rust Dev Server among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, how does My Rust Dev Server compare?

The seven-day player-hours rank for My Rust Dev Server is #15,691, inside the top 67% of all ranked servers.

What is the population of My Rust Dev Server?

The last sighting of My Rust Dev Server was 31 days 9 hours ago; it is offline at this refresh.

Settings

How is My Rust Dev Server configured, and what rules apply?

Gather rate is not mentioned in the name of My Rust Dev Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

What is the map for My Rust Dev Server?

The game generates a procedural map for My Rust Dev Server.

Connection

What is the way onto My Rust Dev Server?

In the Rust console (F1), enter client.connect 79.142.151.26:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Default team size of 8.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.