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Drill-through Server detail

TournamentArena LOCAL TEST

Offline 79.139.208.40:28015 checked 32d ago

Drill-through
FilterServeris TournamentArena LOCAL TEST
Attributes
moddedoxide
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #14,305 top 61%
Last wipe 33d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep29 Sep1 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 26 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 13:29 UTC33d ago 1 – running 1
Thu 24 Sep, 14:10 UTC35d ago 1 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 181 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 172 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 85 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 176 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average 237 / 700

Quick answers

from the figures on this page

Wipe data

The wipe schedule for TournamentArena LOCAL TEST: what is it?

Too few wipes on record for TournamentArena LOCAL TEST to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 33 days 1 hours ago.

Wipe day on TournamentArena LOCAL TEST: what should you expect?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 1 hours after it began.

Server details

Which location hosts TournamentArena LOCAL TEST?

No region is published by TournamentArena LOCAL TEST. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 79.139.208.40:28015.

What Rust build does TournamentArena LOCAL TEST run?

On Windows, TournamentArena LOCAL TEST runs Rust network protocol 2633 and build 165217. The protocol has to match before you can join; Steam updates it automatically.

Is TournamentArena LOCAL TEST up, and how steady is its uptime?

Last seen 32 days 23 hours ago, TournamentArena LOCAL TEST now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 24 September 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on TournamentArena LOCAL TEST be read?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Build number 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags TournamentArena LOCAL TEST publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does TournamentArena LOCAL TEST appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists TournamentArena LOCAL TEST fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does TournamentArena LOCAL TEST hold in the server rankings?

Player hours for the last seven days place TournamentArena LOCAL TEST at #14,305, in the top 61% of the ranked field.

At what level does TournamentArena LOCAL TEST run its population?

The last sighting of TournamentArena LOCAL TEST was 32 days 23 hours ago; it is offline at this refresh.

Settings

How is TournamentArena LOCAL TEST configured, and what rules apply?

Gather rate is not mentioned in the name of TournamentArena LOCAL TEST. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

Connection

How can a player join TournamentArena LOCAL TEST?

In the Rust console (F1), enter client.connect 79.139.208.40:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build Build number 165217.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.