Hunter's Cove
Offline 79.127.254.134:28015 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 02:52 UTC3d ago | 1 | – | running | 0 |
| Sat 17 Oct, 02:31 UTC12d ago | 1 | – | 9 days | 0 |
| Thu 15 Oct, 22:27 UTC13d ago | 1 | – | 1.2 days | 1 |
| Thu 15 Oct, 01:40 UTC14d ago | 1 | – | 0.9 days | 1 |
| Tue 13 Oct, 23:20 UTC15d ago | 1 | – | 1.1 days | 1 |
| Mon 12 Oct, 23:03 UTC16d ago | 1 | – | 1 days | 1 |
| Sat 3 Oct, 06:32 UTC25d ago | 1 | held half | 9.7 days | 1 |
| Fri 2 Oct, 21:15 UTC26d ago | 1 | – | 0.4 days | 1 |
| Fri 2 Oct, 03:16 UTC27d ago | 1 | – | 0.7 days | 1 |
| Sat 26 Sep, 04:55 UTC32d ago | 1 | – | 5.9 days | 1 |
| Fri 25 Sep, 22:38 UTC33d ago | 1 | – | 0.3 days | 1 |
| Fri 25 Sep, 05:48 UTC33d ago | 1 | – | 0.7 days | 0 |
| Thu 24 Sep, 01:03 UTC35d ago | 1 | – | 1.2 days | 1 |
| Tue 22 Sep, 18:51 UTC36d ago | 1 | – | 1.3 days | 1 |
| Sun 20 Sep, 20:48 UTC38d ago | 1 | – | 1.9 days | 1 |
| Thu 17 Sep, 01:51 UTC42d ago | 1 | held half | 3.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 153 on average | 35 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 59 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 13 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 3 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Hunter's Cove: what is it?
The next wipe on Hunter's Cove cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 3 days 2 hours ago.
On Hunter's Cove, what happens on wipe day?
The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 45 hours after it began.
Server
Which location hosts Hunter's Cove?
No region is published by Hunter's Cove. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 79.127.254.134:28015.
Which Rust version is Hunter's Cove on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on Hunter's Cove. Your game must match the protocol to join, and Steam applies that update.
Is Hunter's Cove up, and how steady is its uptime?
Last seen 28 hours ago, Hunter's Cove now reports offline. 2% uptime over the last 7 full days, equal to 3 of 168 hours. It entered Rust Server Analytics records on 16 September 2026.
Tags
Which meanings do the tags on Hunter's Cove carry?
gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play are the tags Hunter's Cove publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Hunter's Cove appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Hunter's Cove among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does Hunter's Cove sit among Rust servers?
The seven-day player-hours rank for Hunter's Cove is #11,526, inside the top 52% of all ranked servers.
What is the population of Hunter's Cove?
Hunter's Cove is offline at this refresh; the last contact was 28 hours ago. Averaging 1 players across seven days, the server reached a peak of 1. Across the last 48 hours, 23:00 UTC shows the highest average: 1 players.
Map and rules
What are the settings on Hunter's Cove, and its rules?
No gather rate is given in the name of Hunter's Cove. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.
How to join
How can a player join Hunter's Cove?
In the Rust console (F1), enter client.connect 79.127.254.134:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.