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Drill-through Server detail

Hunter's Cove

Offline 79.127.254.134:28015 checked 1d ago

Drill-through
FilterServeris Hunter's Cove
Attributes
moddedoxide
Last refreshed
Players now 1/ 1
7-day average 1 peak 1
Rank #11,526 top 52%
Last wipe 3d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 100% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75122:0023:0000:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSat 17 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 02:52 UTC3d ago 1 – running 0
Sat 17 Oct, 02:31 UTC12d ago 1 – 9 days 0
Thu 15 Oct, 22:27 UTC13d ago 1 – 1.2 days 1
Thu 15 Oct, 01:40 UTC14d ago 1 – 0.9 days 1
Tue 13 Oct, 23:20 UTC15d ago 1 – 1.1 days 1
Mon 12 Oct, 23:03 UTC16d ago 1 – 1 days 1
Sat 3 Oct, 06:32 UTC25d ago 1 held half 9.7 days 1
Fri 2 Oct, 21:15 UTC26d ago 1 – 0.4 days 1
Fri 2 Oct, 03:16 UTC27d ago 1 – 0.7 days 1
Sat 26 Sep, 04:55 UTC32d ago 1 – 5.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 153 on average 35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 59 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 13 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 3 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Hunter's Cove: what is it?

The next wipe on Hunter's Cove cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 3 days 2 hours ago.

On Hunter's Cove, what happens on wipe day?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 45 hours after it began.

Server

Which location hosts Hunter's Cove?

No region is published by Hunter's Cove. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 79.127.254.134:28015.

Which Rust version is Hunter's Cove on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Hunter's Cove. Your game must match the protocol to join, and Steam applies that update.

Is Hunter's Cove up, and how steady is its uptime?

Last seen 28 hours ago, Hunter's Cove now reports offline. 2% uptime over the last 7 full days, equal to 3 of 168 hours. It entered Rust Server Analytics records on 16 September 2026.

Tags

Which meanings do the tags on Hunter's Cove carry?

gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play are the tags Hunter's Cove publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Hunter's Cove appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Hunter's Cove among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does Hunter's Cove sit among Rust servers?

The seven-day player-hours rank for Hunter's Cove is #11,526, inside the top 52% of all ranked servers.

What is the population of Hunter's Cove?

Hunter's Cove is offline at this refresh; the last contact was 28 hours ago. Averaging 1 players across seven days, the server reached a peak of 1. Across the last 48 hours, 23:00 UTC shows the highest average: 1 players.

Map and rules

What are the settings on Hunter's Cove, and its rules?

No gather rate is given in the name of Hunter's Cove. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.

How to join

How can a player join Hunter's Cove?

In the Rust console (F1), enter client.connect 79.127.254.134:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players Capacity of 1 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.