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Drill-through Server detail

Hunter's Cove

Offline 79.127.254.131:28015 checked 1h ago

Drill-through
FilterServeris Hunter's Cove
Attributes
moddedoxide
Last refreshed
Players now 1/ 1
7-day average 1 peak 1
Rank #8,755 top 39%
Last wipe 3d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 100% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75102:0003:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct17 Oct23 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctTue 20 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 02:52 UTC3d ago 1 – running 1
Tue 20 Oct, 02:54 UTC9d ago 1 held half 6 days 1
Sat 17 Oct, 02:31 UTC12d ago 1 held half 3 days 1
Thu 15 Oct, 22:27 UTC13d ago 1 – 1.2 days 1
Thu 1 Oct, 00:34 UTC28d ago 1 – 16.1 days 1
Tue 29 Sep, 22:54 UTC29d ago 1 – 1.1 days 1
Tue 29 Sep, 06:47 UTC29d ago 1 – 0.7 days 1
Fri 25 Sep, 05:48 UTC33d ago – – 4 days 1
Thu 24 Sep, 01:03 UTC35d ago – – 1.2 days 0
Sat 12 Sep, 02:23 UTC47d ago – – 11.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 152 on average 41 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 16 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 4 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Hunter's Cove wipe?

With irregular wipe times, Hunter's Cove offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 3 days 2 hours ago the current world was made.

Wipe day on Hunter's Cove: what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 1 hours after it began. Above half that peak until the next wipe held in 100% of recent wipes.

Server details

What is the hosting location of Hunter's Cove?

No region is published by Hunter's Cove. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 79.127.254.131:28015.

Which Rust version is Hunter's Cove on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Hunter's Cove. The protocol has to match before you can join; Steam updates it automatically.

Is Hunter's Cove up, and how steady is its uptime?

Offline at this refresh: Hunter's Cove, last seen 1 hours ago. 4% uptime over the last 7 full days, equal to 7 of 168 hours. 17 September 2026 is when Rust Server Analytics first recorded it.

Tags

What do Hunter's Cove's tags stand for?

Tags from Hunter's Cove, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Hunter's Cove appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Hunter's Cove fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

What position does Hunter's Cove hold in the server rankings?

The seven-day player-hours rank for Hunter's Cove is #8,755, inside the top 39% of all ranked servers.

At what level does Hunter's Cove run its population?

Hunter's Cove is offline at this refresh; the last contact was 1 hours ago. The seven-day mean is 1 players, against a peak of 1. Across the last 48 hours, 03:00 UTC shows the highest average: 1 players.

Settings

What are the settings on Hunter's Cove, and its rules?

No gather rate is given in the name of Hunter's Cove. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Anti-cheat status: VAC on.

Connection

How can a player join Hunter's Cove?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 79.127.254.131:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players Capacity of 1 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.