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Drill-through Server detail

Underaft isolated repository audit

Offline 79.112.67.129:28015 checked 26d ago

Drill-through
FilterServeris Underaft isolated repository audit
Attributes
moddedcarbon
Last refreshed
Players now 0/ 8
7-day average 0 peak –
Rank #16,036 top 69%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep1 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap9.1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:13 UTC FW26d ago 0 – running 0
Tue 22 Sep, 15:48 UTC35d ago 0 – 9.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 176 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 177 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 132 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 15 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 55 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Underaft isolated repository audit: what is it?

The rhythm of Underaft isolated repository audit cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 26 days 17 hours ago the current world was made.

On Underaft isolated repository audit, what happens on wipe day?

Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

What is the hosting location of Underaft isolated repository audit?

A region is not published by Underaft isolated repository audit. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 79.112.67.129:28015.

Which Rust version is Underaft isolated repository audit on?

On Linux, Underaft isolated repository audit runs Rust network protocol 2634 and build 166494. Your game must match the protocol to join, and Steam applies that update.

Is Underaft isolated repository audit up, and how steady is its uptime?

The current status is offline for Underaft isolated repository audit, with the last sighting 26 days 14 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Tags

How should the tags on Underaft isolated repository audit be read?

gmrust (Game mode): Survival in the standard Rust format; mp8 (Max players): 8 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon are the tags Underaft isolated repository audit publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Underaft isolated repository audit appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Underaft isolated repository audit: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does Underaft isolated repository audit hold in the server rankings?

Player hours for the last seven days place Underaft isolated repository audit at #16,036, in the top 69% of the ranked field.

What is the population of Underaft isolated repository audit?

The last sighting of Underaft isolated repository audit was 26 days 14 hours ago; it is offline at this refresh.

Settings

What are the settings on Underaft isolated repository audit, and its rules?

Gather rate is not mentioned in the name of Underaft isolated repository audit. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is disabled.

The map on Underaft isolated repository audit: which one is it?

A procedural map, generated by the game, runs on Underaft isolated repository audit.

How to join

How do you connect to Underaft isolated repository audit?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 79.112.67.129:28015.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp8
Max players 8 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.