[VSFF]SagullCove
Offline 78.71.217.65:28019 checked 12d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 10:30 UTC15d ago | 0 | – | running | 0 |
| Thu 17 Sep, 21:19 UTC41d ago | 1 | halved by day 2 | 25.5 days | 0 |
| Thu 17 Sep, 13:45 UTC41d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 248 on average | 310 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 239 on average | 158 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 103 on average | 151 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 8 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 63 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 51 on average | 18 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does [VSFF]SagullCove wipe?
No next wipe can be predicted for [VSFF]SagullCove, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 15 days 14 hours.
On [VSFF]SagullCove, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 2 it had fallen below half where the hold failed.
Server details
Which location hosts [VSFF]SagullCove?
No region is published by [VSFF]SagullCove. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 78.71.217.65:28019 is its address.
What Rust build does [VSFF]SagullCove run?
The platform is Linux, with Rust network protocol 2634 and build 167781 running on [VSFF]SagullCove. Your game must match the protocol to join, and Steam applies that update.
How reliable is [VSFF]SagullCove, and is it online now?
Last seen 12 days 17 hours ago, [VSFF]SagullCove now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Tags
What do [VSFF]SagullCove's tags stand for?
Tags from [VSFF]SagullCove, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp32 (Max players): 32 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature [VSFF]SagullCove?
The following Rust Server Analytics lists count [VSFF]SagullCove among their servers: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does [VSFF]SagullCove sit among Rust servers?
Player hours for the last seven days place [VSFF]SagullCove at #15,140, in the top 70% of the ranked field.
How many players does [VSFF]SagullCove carry?
No response from [VSFF]SagullCove at the latest check, with a last sighting 12 days 17 hours ago.
Map and rules
What settings and rules does [VSFF]SagullCove use?
Gather rate is not mentioned in the name of [VSFF]SagullCove. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.
The map on [VSFF]SagullCove: which one is it?
The game generates a procedural map of size 5,000 with seed 186098361 for [VSFF]SagullCove. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
What is the way onto [VSFF]SagullCove?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 78.71.217.65:28019.