Rust Server Analytics 49,738 players11,679 servers
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Drill-through Server detail

Rust Server

Offline 78.46.73.146:28015 checked 2d ago

Drill-through
FilterServeris Rust Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 5
7-day average 0 peak 2
Rank #10,717 top 48%
Last wipe 2d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep15 Oct19 Oct24 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Mon 26 OctTue 20 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 13:46 UTC2d ago 0 – running 0
Tue 20 Oct, 17:54 UTC8d ago 4 halved by day 2 5.8 days 0
Thu 15 Oct, 13:40 UTC13d ago 4 held half 5.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 115 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 57 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 24 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does Rust Server wipe?

No next wipe can be predicted for Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 2 days 19 hours ago.

On Rust Server, what happens on wipe day?

The average busiest count over recent wipes is 3 players. 0 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 50% of recent wipes. In the other cases the crowd dropped below half by day 2.

Server details

Which location hosts Rust Server?

No region is published by Rust Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 78.46.73.146:28015.

What Rust build does Rust Server run?

The platform is Linux, with Rust network protocol 2634 and build 167781 running on Rust Server. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Rust Server show, and is it up?

Last seen 2 days 19 hours ago, Rust Server now reports offline. 65% uptime over the last 7 full days, equal to 110 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on Rust Server carry?

Tags from Rust Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Rust Server?

Among the Rust Server Analytics lists Rust Server fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Against other Rust servers, how does Rust Server compare?

On player hours over seven days, Rust Server ranks #10,717, within the top 48% of ranked servers.

How many players does Rust Server carry?

The last sighting of Rust Server was 2 days 19 hours ago; it is offline at this refresh. The seven-day mean is 0 players, against a peak of 2.

Map and rules

What are the settings on Rust Server, and its rules?

The name of Rust Server does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

The map on Rust Server: which one is it?

Rust Server uses a procedural map, which the game generates.

Connection

What is the way onto Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 78.46.73.146:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players 5 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.