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Drill-through Server detail

Classic|No mods[Viking]

Online 78.29.14.210:28015 checked 9m ago

Drill-through
FilterServeris Classic|No mods[Viking]
Attributes
biweekly wipes vanillaoxide
Last refreshed
Players now 1/ 100
7-day average 2 peak 11
Rank #2,189 top 10%
Last wipe 5d ago biweekly schedule
Next wipe 7d 20h Thu 5 Nov, 19:00 UTC FW
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
02.557.51023:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak7players, last three wipes
crowd held33%else halves by day 8.5

Coming wipes

InWhen, UTCKind
7d 20hThu 5 Nov, 19:00 UTCFW force wipe
8d 7hFri 6 Nov, 06:25 UTCits own
22d 7hFri 20 Nov, 06:25 UTCits own
35d 20hThu 3 Dec, 19:00 UTCFW force wipe
36d 7hFri 4 Dec, 06:25 UTCits own

The first 48 hours of its last wipes

Fri 23 OctThu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 06:25 UTC5d ago 7 – running 0
Thu 15 Oct, 23:09 UTC12d ago 7 held half 7.3 days 0
Thu 1 Oct, 23:18 UTC FW26d ago 8 halved by day 11 14 days 0
Thu 17 Sep, 23:15 UTC40d ago 5 halved by day 6 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 81 / 200
Rustafied.com - EU Medium - Large EU · groups of 16+ · biweekly · 133 on average 32 / 100
Rustopia.gg - US Medium NA · groups of 12+ · biweekly · 101 on average 46 / 200
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 71 on average 31 / 200
Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 67 on average 11 / 200
Rustoria.co - US Medium Premium NA · groups of 12+ · biweekly · 42 on average 22 / 200

Quick answers

from the figures on this page

Wipe data

When does Classic|No mods[Viking] wipe?

Its tag guides the prediction, since Classic|No mods[Viking] has too few wipes on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 5 days 16 hours ago. The tags carry an every-two-weeks wipe schedule.

On Classic|No mods[Viking], what happens on wipe day?

Across recent wipes the busiest point averaged 7 players. Peak population for the latest wipe came 28 hours after it began. Above half that peak until the next wipe held in 33% of recent wipes. In the other cases the crowd dropped below half by day 8.5.

Server details

What is the hosting location of Classic|No mods[Viking]?

No region appears in what Classic|No mods[Viking] publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 78.29.14.210:28015.

Which Rust version is Classic|No mods[Viking] on?

Rust network protocol 2635 and build 168909 on Linux is the setup for Classic|No mods[Viking]. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Classic|No mods[Viking], and is it online now?

The current status of Classic|No mods[Viking] is online. About 21 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 96%, or 162 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does Classic|No mods[Viking] show?

Over 48 hours the average held at 86 server fps, and the minimum was 10. Entity count reached 122,498, covering buildings, deployables and the rest of the world. Memory use reached 4,754 MB at peak. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on Classic|No mods[Viking] carry?

Tags from Classic|No mods[Viking], as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^b (Biweekly): A two-week wipe cycle; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): It runs Oxide (uMod) for plugins. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Classic|No mods[Viking]?

The following Rust Server Analytics lists count Classic|No mods[Viking] among their servers: Community Rust servers, live and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Player numbers

What position does Classic|No mods[Viking] hold in the server rankings?

Player hours for the last seven days place Classic|No mods[Viking] at #2,189, in the top 10% of the ranked field.

What is the population of Classic|No mods[Viking]?

Of 100 slots, 1 are filled on Classic|No mods[Viking] at this refresh. Seven-day figures: an average of 2 players and a peak of 11. Averaged over 48 hours, activity is highest at 09:00 UTC with 8 players.

Map and rules

What are the settings on Classic|No mods[Viking], and its rules?

No gather rate is given in the name of Classic|No mods[Viking]. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Oxide plugins are run. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. VAC, Valve's anti-cheat, is enabled.

What is the map for Classic|No mods[Viking]?

The game generates a procedural map of size 4,500 with seed 1317874501 for Classic|No mods[Viking]. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to Classic|No mods[Viking]?

In the Rust console (F1), enter client.connect 78.29.14.210:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://m.vk.com/rust_vikings is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.