Development Server
Offline 78.121.59.215:28015 checked 39d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 81 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 144 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 55 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 141 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 347 / 350 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Development Server: what is it?
Too few wipes on record for Development Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 40 days 1 hours ago the current world was made.
Server
In which region does Development Server sit?
No region is published by Development Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 78.121.59.215:28015.
What Rust build does Development Server run?
The platform is Windows, with Rust network protocol 2633 and build 164530 running on Development Server. Your game must match the protocol to join, and Steam applies that update.
How reliable is Development Server, and is it online now?
The current status is offline for Development Server, with the last sighting 39 days 10 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 20 September 2026.
Tags
Which meanings do the tags on Development Server carry?
Tags from Development Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Development Server?
Among the Rust Server Analytics lists Development Server fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does Development Server compare?
The seven-day player-hours rank for Development Server is #15,481, inside the top – of all ranked servers.
At what level does Development Server run its population?
The last sighting of Development Server was 39 days 10 hours ago; it is offline at this refresh.
Map and rules
What are the settings on Development Server, and its rules?
Gather rate is not mentioned in the name of Development Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Development Server: which one is it?
Development Server uses a procedural map, which the game generates.
Connection
How can a player join Development Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 78.121.59.215:28015.