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Drill-through Server detail

Development Server

Offline 78.114.87.217:28015 checked 44d ago

Drill-through
FilterServeris Development Server
Attributes
moddedoxide
Last refreshed
Players now 1/ 3
7-day average 0 peak –
Rank #12,890 no region published
Last wipe 51d ago no schedule published
Next wipe – no wipe seen yet
Capacity 33% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does Development Server wipe?

With too few of its wipes on record, Development Server's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 51 days 6 hours ago.

Server

What is the hosting location of Development Server?

No region appears in what Development Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 78.114.87.217:28015.

Which Rust version is Development Server on?

On Windows, Development Server runs Rust network protocol 2633 and build 163407. The protocol has to match before you can join; Steam updates it automatically.

Is Development Server up, and how steady is its uptime?

Last seen 44 days 6 hours ago, Development Server now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 14 September 2026.

Tags

What do Development Server's tags stand for?

The game's server browser reads the tags Development Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp3 (Max players): Capacity of 3 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs163407 (Build): Build number 163407; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Development Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Development Server among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, how does Development Server compare?

The seven-day player-hours rank for Development Server is #12,890, inside the top – of all ranked servers.

At what level does Development Server run its population?

No response from Development Server at the latest check, with a last sighting 44 days 6 hours ago.

Map and rules

What are the settings on Development Server, and its rules?

Gather rate is not mentioned in the name of Development Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Development Server: which one is it?

The game generates a procedural map for Development Server.

Connection

How do you connect to Development Server?

In the Rust console (F1), enter client.connect 78.114.87.217:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs163407,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp3
Max players Capacity of 3 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol To join, your game version must match protocol 2633.
cs163407
Build Build number 163407.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.