Rust Server Analytics 52,441 players11,714 servers
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Drill-through Server detail

My Server Name

Offline 77.90.61.180:28015 checked 35d ago

Drill-through
FilterServeris My Server Name
Attributes
moddedoxide
Last refreshed
Players now 2/ 500
7-day average 0 peak –
Rank #11,654 top 51%
Last wipe 36d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Mon 21 SepSat 19 SepThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 11:17 UTC36d ago 2 – running 2
Sat 19 Sep, 08:38 UTC38d ago 2 held half 2.1 days 1
Thu 17 Sep, 17:56 UTC40d ago 2 – 1.6 days 0
Mon 14 Sep, 08:01 UTC43d ago 2 halved by day 2 3.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 163 on average 48 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average 61 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 58 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 13 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 14 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does My Server Name wipe?

The next wipe on My Server Name cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 36 days 13 hours.

Wipe day on My Server Name: what should you expect?

Recent wipes averaged a busiest count of 2 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 50% of cases. The fall below half arrived by day 2 when it didn't hold.

Server details

Which location hosts My Server Name?

A region is not published by My Server Name. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 77.90.61.180:28015 is its address.

What Rust build does My Server Name run?

The platform is Windows, with Rust network protocol 2633 and build 164530 running on My Server Name. Your game must match the protocol to join, and Steam applies that update.

Is My Server Name up, and how steady is its uptime?

Offline at this refresh: My Server Name, last seen 35 days 6 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Lists and tags

What do My Server Name's tags stand for?

The game's server browser reads the tags My Server Name publishes: gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): Capacity of 500 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): Build number 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does My Server Name appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists My Server Name fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does My Server Name compare?

On player hours over seven days, My Server Name ranks #11,654, within the top 51% of ranked servers.

What is the population of My Server Name?

No response from My Server Name at the latest check, with a last sighting 35 days 6 hours ago.

Settings

What settings and rules does My Server Name use?

The name of My Server Name does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

What is the map for My Server Name?

A procedural map, generated by the game, runs on My Server Name.

How to join

How do you connect to My Server Name?

In the Rust console (F1), enter client.connect 77.90.61.180:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players Capacity of 500 slots.
ts8
Group limit Default team size of 8.
v2633
Protocol To join, your game version must match protocol 2633.
cs164530
Build Build number 164530.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.