Rust Server Analytics 57,310 players11,753 servers
All servers
Drill-through Server detail

[DEV] Blackout Monument Event Testserver

Offline 77.90.144.100:28015 checked 5d ago

Drill-through
FilterServeris [DEV] Blackout Monument Event Testserver
Attributes
moddedcarbon
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,344 top 69%
Last wipe 8d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 62 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 62 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 51 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 10 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does [DEV] Blackout Monument Event Testserver wipe?

Too few wipes on record for [DEV] Blackout Monument Event Testserver to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 8 days.

Server

Which location hosts [DEV] Blackout Monument Event Testserver?

No region appears in what [DEV] Blackout Monument Event Testserver publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 77.90.144.100:28015.

Which Rust version is [DEV] Blackout Monument Event Testserver on?

On Windows, [DEV] Blackout Monument Event Testserver runs Rust network protocol 2634 and build 167781. The protocol has to match before you can join; Steam updates it automatically.

Is [DEV] Blackout Monument Event Testserver up, and how steady is its uptime?

Last seen 5 days 6 hours ago, [DEV] Blackout Monument Event Testserver now reports offline. 3% uptime over the last 6 full days, equal to 5 of 144 hours. 21 October 2026 is when Rust Server Analytics first recorded it.

Tags

What do [DEV] Blackout Monument Event Testserver's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed are the tags [DEV] Blackout Monument Event Testserver publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature [DEV] Blackout Monument Event Testserver?

The following Rust Server Analytics lists count [DEV] Blackout Monument Event Testserver among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does [DEV] Blackout Monument Event Testserver sit among Rust servers?

The seven-day player-hours rank for [DEV] Blackout Monument Event Testserver is #15,344, inside the top 69% of all ranked servers.

At what level does [DEV] Blackout Monument Event Testserver run its population?

[DEV] Blackout Monument Event Testserver is offline at this refresh; the last contact was 5 days 6 hours ago. The seven-day mean for this server is 0 players.

Settings

What settings and rules does [DEV] Blackout Monument Event Testserver use?

The name of [DEV] Blackout Monument Event Testserver does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for [DEV] Blackout Monument Event Testserver?

A procedural map, generated by the game, runs on [DEV] Blackout Monument Event Testserver.

How to join

How can a player join [DEV] Blackout Monument Event Testserver?

In the Rust console (F1), enter client.connect 77.90.144.100:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.