Rust Server Analytics 33,251 players11,613 servers
All servers
Drill-through Server detail

zloy staging server - wipes randomly

Online 77.85.188.246:28015 checked 12m ago

Drill-through
FilterServeris zloy staging server - wipes randomly
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,341 top 69%
Last wipe 13d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123422:0023:0001:0002:0004:0005:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020022:0023:0001:0002:0004:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 11:54 UTC13d ago 1 – running 0
Thu 1 Oct, 14:54 UTC27d ago 0 – 13.9 days 0
Thu 17 Sep, 14:29 UTC41d ago 0 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 54 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 76 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 24 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 6 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does zloy staging server - wipes randomly wipe?

With irregular wipe times, zloy staging server - wipes randomly offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 13 days 17 hours ago the current world was made.

Wipe day on zloy staging server - wipes randomly: what should you expect?

Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 2 hours in.

Server details

In which region does zloy staging server - wipes randomly sit?

A region is not published by zloy staging server - wipes randomly. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 77.85.188.246:28015.

What Rust build does zloy staging server - wipes randomly run?

The platform is Linux, with Rust network protocol 2634 and build 168909 running on zloy staging server - wipes randomly. Joining requires the same protocol on your game; Steam handles the update.

What uptime does zloy staging server - wipes randomly show, and is it up?

zloy staging server - wipes randomly reports online at the current check. The uptime it reports puts the last restart at about 6 hours ago. 11% uptime over the last 7 full days, equal to 19 of 168 hours. It entered Rust Server Analytics records on 16 September 2026.

Does zloy staging server - wipes randomly perform well?

Over 48 hours the average held at 117 server fps, and the minimum was 48. Entity count reached 83,529, covering buildings, deployables and the rest of the world. Memory use reached 2,884 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do zloy staging server - wipes randomly's tags stand for?

The game's server browser reads the tags zloy staging server - wipes randomly publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature zloy staging server - wipes randomly?

Among the Rust Server Analytics lists zloy staging server - wipes randomly fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, how does zloy staging server - wipes randomly compare?

On player hours over seven days, zloy staging server - wipes randomly ranks #15,341, within the top 69% of ranked servers.

How many players does zloy staging server - wipes randomly carry?

Of 10 slots, 0 are filled on zloy staging server - wipes randomly at this refresh. The population has averaged 0 players over seven days.

Settings

What settings and rules does zloy staging server - wipes randomly use?

The name of zloy staging server - wipes randomly does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

The map on zloy staging server - wipes randomly: which one is it?

zloy staging server - wipes randomly uses a procedural map of size 4,096 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Custom Map.

Connection

How can a player join zloy staging server - wipes randomly?

In the Rust console (F1), enter client.connect 77.85.188.246:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp10
Max players Capacity of 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.