Development Server
Offline 77.7.215.110:28015 checked 3d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 87 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 148 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 60 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 160 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 348 / 350 |
Quick answers
from the figures on this pageWipe cycle
When does Development Server wipe?
The rhythm of Development Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 10 days 18 hours.
Server
What is the hosting location of Development Server?
No region is published by Development Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 77.7.215.110:28015 is its address.
What Rust build does Development Server run?
On Windows, Development Server runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Development Server, and is it online now?
Offline at this refresh: Development Server, last seen 3 days 4 hours ago. Of 48 hours in the last 2 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 26 October 2026.
Tags
What do Development Server's tags stand for?
The game's server browser reads the tags Development Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Development Server appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Development Server among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, how does Development Server compare?
Player hours for the last seven days place Development Server at #12,744, in the top 57% of the ranked field.
At what level does Development Server run its population?
The last sighting of Development Server was 3 days 4 hours ago; it is offline at this refresh. The seven-day mean is 0 players, against a peak of 1.
Settings
What are the settings on Development Server, and its rules?
Gather rate is not mentioned in the name of Development Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Development Server: which one is it?
Development Server uses a procedural map, which the game generates.
Connection
How do you connect to Development Server?
In the Rust console (F1), enter client.connect 77.7.215.110:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.