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Drill-through Server detail

Development Server

Offline 77.7.215.110:28015 checked 3d ago

Drill-through
FilterServeris Development Server
Attributes
moddedcarbon
Last refreshed
Players now 0/ 1
7-day average 0 peak 1
Rank #12,744 top 57%
Last wipe 10d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 87 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 148 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 60 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 91 on average 160 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 348 / 350

Quick answers

from the figures on this page

Wipe cycle

When does Development Server wipe?

The rhythm of Development Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 10 days 18 hours.

Server

What is the hosting location of Development Server?

No region is published by Development Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 77.7.215.110:28015 is its address.

What Rust build does Development Server run?

On Windows, Development Server runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Development Server, and is it online now?

Offline at this refresh: Development Server, last seen 3 days 4 hours ago. Of 48 hours in the last 2 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 26 October 2026.

Tags

What do Development Server's tags stand for?

The game's server browser reads the tags Development Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Development Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Development Server among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does Development Server compare?

Player hours for the last seven days place Development Server at #12,744, in the top 57% of the ranked field.

At what level does Development Server run its population?

The last sighting of Development Server was 3 days 4 hours ago; it is offline at this refresh. The seven-day mean is 0 players, against a peak of 1.

Settings

What are the settings on Development Server, and its rules?

Gather rate is not mentioned in the name of Development Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Development Server: which one is it?

Development Server uses a procedural map, which the game generates.

Connection

How do you connect to Development Server?

In the Rust console (F1), enter client.connect 77.7.215.110:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players 1 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.