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Drill-through Server detail

Rust Lan V TEST

Offline 77.242.69.204:28015 checked 10d ago

Drill-through
FilterServeris Rust Lan V TEST
Attributes
moddedcarbon
Last refreshed
Players now 2/ 12
7-day average 0 peak –
Rank #11,457 top 52%
Last wipe 10d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 17% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct18 Oct20 Oct23 Oct25 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctTue 13 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 18:29 UTC10d ago 2 – running 1
Tue 13 Oct, 20:00 UTC15d ago 2 – 4.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 152 on average 41 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 16 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 3 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Rust Lan V TEST: what is it?

Too few wipes on record for Rust Lan V TEST to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 10 days 10 hours ago.

Wipe day on Rust Lan V TEST: what should you expect?

Recent wipes averaged a busiest count of 2 players. Peak population for the latest wipe came 0 hours after it began.

Server details

Which location hosts Rust Lan V TEST?

A region is not published by Rust Lan V TEST. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 77.242.69.204:28015.

What Rust build does Rust Lan V TEST run?

The platform is Windows, with Rust network protocol 2634 and build 167781 running on Rust Lan V TEST. Your game must match the protocol to join, and Steam applies that update.

What uptime does Rust Lan V TEST show, and is it up?

Last seen 10 days 9 hours ago, Rust Lan V TEST now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 13 October 2026.

Tags

What do Rust Lan V TEST's tags stand for?

The game's server browser reads the tags Rust Lan V TEST publishes: gmrust (Game mode): Rust survival, standard ruleset; mp12 (Max players): Player slots: 12; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Rust Lan V TEST appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Rust Lan V TEST fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does Rust Lan V TEST hold in the server rankings?

Player hours for the last seven days place Rust Lan V TEST at #11,457, in the top 52% of the ranked field.

What is the population of Rust Lan V TEST?

No response from Rust Lan V TEST at the latest check, with a last sighting 10 days 9 hours ago.

Settings

How is Rust Lan V TEST configured, and what rules apply?

Gather rate is not mentioned in the name of Rust Lan V TEST. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Rust Lan V TEST: which one is it?

A procedural map of size 3,700 with seed 1025831711, generated by the game, runs on Rust Lan V TEST. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

What is the way onto Rust Lan V TEST?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 77.242.69.204:28015.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp12
Max players Player slots: 12.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.