PXR_LOCAL_TEST
Offline 77.121.100.69:28115 checked 7d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 173 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 186 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 129 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 15 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 56 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does PXR_LOCAL_TEST wipe?
Too few wipes on record for PXR_LOCAL_TEST to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 9 days 1 hours ago.
Server
Which location hosts PXR_LOCAL_TEST?
A region is not published by PXR_LOCAL_TEST. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 77.121.100.69:28115 is its address.
Which Rust version is PXR_LOCAL_TEST on?
The platform is Windows, with Rust network protocol 2634 and build 167781 running on PXR_LOCAL_TEST. The protocol has to match before you can join; Steam updates it automatically.
What uptime does PXR_LOCAL_TEST show, and is it up?
Offline at this refresh: PXR_LOCAL_TEST, last seen 7 days 8 hours ago. Of 168 hours in the last 7 full days, 3 were up: 2%. 19 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on PXR_LOCAL_TEST be read?
Tags from PXR_LOCAL_TEST, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity of 20 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature PXR_LOCAL_TEST?
These Rust Server Analytics lists include PXR_LOCAL_TEST: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, how does PXR_LOCAL_TEST compare?
Player hours for the last seven days place PXR_LOCAL_TEST at #15,411, in the top 69% of the ranked field.
How many players does PXR_LOCAL_TEST carry?
No response from PXR_LOCAL_TEST at the latest check, with a last sighting 7 days 8 hours ago. Averaged across seven days, the population is 0 players.
Settings
How is PXR_LOCAL_TEST configured, and what rules apply?
Gather rate is not mentioned in the name of PXR_LOCAL_TEST. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is enabled.
What is the map for PXR_LOCAL_TEST?
PXR_LOCAL_TEST uses a procedural map, which the game generates.
Connection
What is the way onto PXR_LOCAL_TEST?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 77.121.100.69:28115.