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Drill-through Server detail

Name of Server as Shown on the Client Server List

Offline 76.89.51.216:28015 checked 6d ago

Drill-through
FilterServeris Name of Server as Shown on the Client Ser…
Attributes
moddedoxide
Last refreshed
Players now 1/ 10
7-day average 1 peak 2
Rank #12,603 top 57%
Last wipe 6d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctTue 13 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:07 UTC6d ago 2 – running 1
Tue 13 Oct, 10:35 UTC15d ago 1 held half 9.3 days 0
Mon 12 Oct, 13:05 UTC16d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does Name of Server as Shown on the Client Server List wipe?

The next wipe on Name of Server as Shown on the Client Server List cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 6 days 1 hours.

On Name of Server as Shown on the Client Server List, what happens on wipe day?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 1 hours after it began. Above half that peak until the next wipe held in 100% of recent wipes.

Server

Which location hosts Name of Server as Shown on the Client Server List?

No region appears in what Name of Server as Shown on the Client Server List publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 76.89.51.216:28015.

Which Rust version is Name of Server as Shown on the Client Server List on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Name of Server as Shown on the Client Server List. Your game must match the protocol to join, and Steam applies that update.

Is Name of Server as Shown on the Client Server List up, and how steady is its uptime?

The current status is offline for Name of Server as Shown on the Client Server List, with the last sighting 6 days ago. 1% uptime over the last 7 full days, equal to 2 of 168 hours. The first sighting of it by Rust Server Analytics was on 12 October 2026.

Lists and tags

How should the tags on Name of Server as Shown on the Client Server List be read?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Name of Server as Shown on the Client Server List?

The following Rust Server Analytics lists count Name of Server as Shown on the Client Server List among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, how does Name of Server as Shown on the Client Server List compare?

On player hours over seven days, Name of Server as Shown on the Client Server List ranks #12,603, within the top 57% of ranked servers.

What is the population of Name of Server as Shown on the Client Server List?

The last sighting of Name of Server as Shown on the Client Server List was 6 days ago; it is offline at this refresh. The seven-day mean is 1 players, against a peak of 2.

Map and rules

How is Name of Server as Shown on the Client Server List configured, and what rules apply?

No gather rate is given in the name of Name of Server as Shown on the Client Server List. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

Connection

What is the way onto Name of Server as Shown on the Client Server List?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 76.89.51.216:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.