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Drill-through Server detail

Luheezlo3

Offline 76.35.123.88:28015 checked 3d ago

Drill-through
FilterServeris Luheezlo3
Attributes
moddedoxide
Last refreshed
Players now 1/ 10
7-day average 1 peak 1
Rank #6,911 top 31%
Last wipe 4d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.4 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctSat 17 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 13:20 UTC4d ago 1 – running 1
Sat 17 Oct, 14:34 UTC11d ago 1 – 6.9 days 1
Sun 11 Oct, 17:30 UTC17d ago 2 held half 5.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 66 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 63 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 55 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 17 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 10 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Luheezlo3: what is it?

With irregular wipe times, Luheezlo3 offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 4 days 9 hours ago the current world was made.

On Luheezlo3, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server details

What is the hosting location of Luheezlo3?

A region is not published by Luheezlo3. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 76.35.123.88:28015 is its address.

What Rust build does Luheezlo3 run?

On Windows, Luheezlo3 runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

Is Luheezlo3 up, and how steady is its uptime?

The current status is offline for Luheezlo3, with the last sighting 3 days 4 hours ago. Of 168 hours in the last 7 full days, 17 were up: 10%. 3 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on Luheezlo3 carry?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags Luheezlo3 publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Luheezlo3 appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Luheezlo3 fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Against other Rust servers, how does Luheezlo3 compare?

Player hours for the last seven days place Luheezlo3 at #6,911, in the top 31% of the ranked field.

What is the population of Luheezlo3?

No response from Luheezlo3 at the latest check, with a last sighting 3 days 4 hours ago. Averaging 1 players across seven days, the server reached a peak of 1.

Settings

What settings and rules does Luheezlo3 use?

The name of Luheezlo3 does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

What is the map for Luheezlo3?

Luheezlo3 uses a procedural map, which the game generates.

Connection

How do you connect to Luheezlo3?

In the Rust console (F1), enter client.connect 76.35.123.88:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.