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Drill-through Server detail

Vanilla Testing Lab

Offline 76.27.9.185:28015 checked 3d ago

Drill-through
FilterServeris Vanilla Testing Lab
Attributes
moddedcarbon
Last refreshed
Players now 0/ 1
7-day average 0 peak 1
Rank #11,308 top 51%
Last wipe 3d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Sat 24 OctSat 10 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 10:11 UTC3d ago 1 – running 1
Sat 10 Oct, 11:01 UTC17d ago 0 – 14 days 0
Sat 10 Oct, 02:12 UTC17d ago 1 – 0.4 days 1
Fri 9 Oct, 08:40 UTC18d ago 1 – 0.7 days 0
Thu 1 Oct, 11:21 UTC26d ago 1 halved by day 4 7.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 164 on average 154 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average 135 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 28 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average 147 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 46 / 1000

Quick answers

from the figures on this page

Wipe data

When does Vanilla Testing Lab wipe?

No next wipe can be predicted for Vanilla Testing Lab, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 3 days 10 hours ago.

On Vanilla Testing Lab, what happens on wipe day?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 4 when it didn't hold.

Server details

What is the hosting location of Vanilla Testing Lab?

A region is not published by Vanilla Testing Lab. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 76.27.9.185:28015.

Which Rust version is Vanilla Testing Lab on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Vanilla Testing Lab. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Vanilla Testing Lab, and is it online now?

Offline at this refresh: Vanilla Testing Lab, last seen 3 days 4 hours ago. Uptime over the last full days (7) was 7%, or 12 of 168 hours. 18 September 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on Vanilla Testing Lab be read?

gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins are the tags Vanilla Testing Lab publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Vanilla Testing Lab appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Vanilla Testing Lab: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does Vanilla Testing Lab sit among Rust servers?

The seven-day player-hours rank for Vanilla Testing Lab is #11,308, inside the top 51% of all ranked servers.

What is the population of Vanilla Testing Lab?

No response from Vanilla Testing Lab at the latest check, with a last sighting 3 days 4 hours ago. Seven-day figures: an average of 0 players and a peak of 1.

Map and rules

What settings and rules does Vanilla Testing Lab use?

No gather rate is given in the name of Vanilla Testing Lab. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. Anti-cheat status: VAC on.

What is the map for Vanilla Testing Lab?

A procedural map, generated by the game, runs on Vanilla Testing Lab.

Connection

What is the way onto Vanilla Testing Lab?

In the Rust console (F1), enter client.connect 76.27.9.185:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Capacity of 1 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.