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Drill-through Server detail

SoloDoloGozo | Solo PvE

Offline 76.129.35.101:28015 checked 25d ago

Drill-through
FilterServeris SoloDoloGozo | Solo PvE
Attributes
moddedcarbon
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #16,001 top 71%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 22:16 UTC27d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 32 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average 49 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 16 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 50 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 238 / 260

Quick answers

from the figures on this page

Wipe data

When does SoloDoloGozo | Solo PvE wipe?

With too few of its wipes on record, SoloDoloGozo | Solo PvE's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 27 days 1 hours.

Wipe day on SoloDoloGozo | Solo PvE: what should you expect?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

Which location hosts SoloDoloGozo | Solo PvE?

No region is published by SoloDoloGozo | Solo PvE. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 76.129.35.101:28015.

What Rust build does SoloDoloGozo | Solo PvE run?

Rust network protocol 2634 and build 166652 on Windows is the setup for SoloDoloGozo | Solo PvE. Joining requires the same protocol on your game; Steam handles the update.

Is SoloDoloGozo | Solo PvE up, and how steady is its uptime?

Last seen 25 days 9 hours ago, SoloDoloGozo | Solo PvE now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 2 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do SoloDoloGozo | Solo PvE's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed are the tags SoloDoloGozo | Solo PvE publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does SoloDoloGozo | Solo PvE appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count SoloDoloGozo | Solo PvE among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does SoloDoloGozo | Solo PvE hold in the server rankings?

The seven-day player-hours rank for SoloDoloGozo | Solo PvE is #16,001, inside the top 71% of all ranked servers.

What is the population of SoloDoloGozo | Solo PvE?

SoloDoloGozo | Solo PvE is offline at this refresh; the last contact was 25 days 9 hours ago.

Map and rules

How is SoloDoloGozo | Solo PvE configured, and what rules apply?

The name of SoloDoloGozo | Solo PvE does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. Anti-cheat status: VAC on.

What is the map for SoloDoloGozo | Solo PvE?

SoloDoloGozo | Solo PvE uses a procedural map, which the game generates.

Connection

How can a player join SoloDoloGozo | Solo PvE?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 76.129.35.101:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players Player slots: 1.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.