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Drill-through Server detail

Local Arena Workshop

Offline 76.109.160.102:28015 checked 42d ago

Drill-through
FilterServeris Local Arena Workshop
Attributes
moddedoxidepve
Last refreshed
Players now 0/ 4
7-day average 0 peak –
Rank #15,491 top 69%
Last wipe 42d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 15 SepTue 15 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 15 Sep, 23:21 UTC43d ago 1 – running 1
Tue 15 Sep, 17:12 UTC43d ago 1 – 0.3 days 1
Mon 14 Sep, 15:58 UTC44d ago 1 – 1.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 249 on average 312 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 240 on average 145 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 103 on average 155 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average 16 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average 62 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average 17 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Local Arena Workshop: what is it?

No next wipe can be predicted for Local Arena Workshop, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 42 days 23 hours ago.

Wipe day on Local Arena Workshop: what should you expect?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

What is the hosting location of Local Arena Workshop?

No region appears in what Local Arena Workshop publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 76.109.160.102:28015.

What Rust build does Local Arena Workshop run?

On Windows, Local Arena Workshop runs Rust network protocol 2633 and build 163794. Your game must match the protocol to join, and Steam applies that update.

What uptime does Local Arena Workshop show, and is it up?

The current status is offline for Local Arena Workshop, with the last sighting 42 days 6 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Lists and tags

Which meanings do the tags on Local Arena Workshop carry?

gmrust (Game mode): Rust survival, standard ruleset; mp4 (Max players): Capacity of 4 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163794 (Build): Build number 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags Local Arena Workshop publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Local Arena Workshop appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Local Arena Workshop fits are: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does Local Arena Workshop sit among Rust servers?

On player hours over seven days, Local Arena Workshop ranks #15,491, within the top 69% of ranked servers.

At what level does Local Arena Workshop run its population?

Local Arena Workshop is offline at this refresh; the last contact was 42 days 6 hours ago.

Map and rules

What settings and rules does Local Arena Workshop use?

No gather rate is given in the name of Local Arena Workshop. The default group cap of 8 players applies. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

Connection

How do you connect to Local Arena Workshop?

In the Rust console (F1), enter client.connect 76.109.160.102:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp4
Max players Capacity of 4 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs163794
Build Build number 163794.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.