Rust Server Analytics 96,316 players11,880 servers
All servers
Drill-through Server detail

XESSIVEMINDS DEVELOPMENTAL SERVER ONLY

Offline 75.109.7.103:28056 checked 20h ago

Drill-through
FilterServeris XESSIVEMINDS DEVELOPMENTAL SERVER ONLY
Attributes
moddedcarbon
Last refreshed
Players now 0/ 1
7-day average 0 peak 1
Rank #8,304 top 38%
Last wipe 3d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75114:0015:0016:0017:0022:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608014:0015:0016:0017:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 162 on average 222 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 111 on average 187 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 32 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 85 on average 199 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 63 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY wipe?

The rhythm of XESSIVEMINDS DEVELOPMENTAL SERVER ONLY cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 3 days 7 hours ago.

Server details

Which location hosts XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?

A region is not published by XESSIVEMINDS DEVELOPMENTAL SERVER ONLY. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 75.109.7.103:28056.

Which Rust version is XESSIVEMINDS DEVELOPMENTAL SERVER ONLY on?

On Windows, XESSIVEMINDS DEVELOPMENTAL SERVER ONLY runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

Is XESSIVEMINDS DEVELOPMENTAL SERVER ONLY up, and how steady is its uptime?

Last seen 20 hours ago, XESSIVEMINDS DEVELOPMENTAL SERVER ONLY now reports offline. About 1 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (2) was 31%, or 15 of 48 hours. It entered Rust Server Analytics records on 24 October 2026.

Does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY perform well?

Server fps averaged 60 over the last 48 hours, with a floor of 60. Entity count reached 121,733, covering buildings, deployables and the rest of the world. At its highest, memory use was 2,807 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do XESSIVEMINDS DEVELOPMENTAL SERVER ONLY's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Player slots: 1; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins are the tags XESSIVEMINDS DEVELOPMENTAL SERVER ONLY publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?

The following Rust Server Analytics lists count XESSIVEMINDS DEVELOPMENTAL SERVER ONLY among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Where does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY sit among Rust servers?

On player hours over seven days, XESSIVEMINDS DEVELOPMENTAL SERVER ONLY ranks #8,304, within the top 38% of ranked servers.

At what level does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY run its population?

XESSIVEMINDS DEVELOPMENTAL SERVER ONLY is offline at this refresh; the last contact was 20 hours ago. The seven-day mean is 0 players, against a peak of 1. Averaged over 48 hours, activity is highest at 15:00 UTC with 1 players.

Map and rules

What settings and rules does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY use?

Gather rate is not mentioned in the name of XESSIVEMINDS DEVELOPMENTAL SERVER ONLY. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on XESSIVEMINDS DEVELOPMENTAL SERVER ONLY: which one is it?

XESSIVEMINDS DEVELOPMENTAL SERVER ONLY uses a procedural map of size 4,500 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?

In the Rust console (F1), enter client.connect 75.109.7.103:28056. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Player slots: 1.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.