XESSIVEMINDS DEVELOPMENT SERVER ONLY
Offline 75.109.37.163:28021 checked 32d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 16:44 UTC33d ago | 1 | – | running | 0 |
| Mon 21 Sep, 22:13 UTC37d ago | 1 | halved by day 1 | 3.8 days | 0 |
| Fri 18 Sep, 01:00 UTC41d ago | 0 | – | 3.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 252 on average | 188 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 241 on average | 87 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 105 on average | 59 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 56 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 31 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 20 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does XESSIVEMINDS DEVELOPMENT SERVER ONLY wipe?
The next wipe on XESSIVEMINDS DEVELOPMENT SERVER ONLY cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 33 days 13 hours ago the current world was made.
Wipe day on XESSIVEMINDS DEVELOPMENT SERVER ONLY: what should you expect?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 1.
Server
What is the hosting location of XESSIVEMINDS DEVELOPMENT SERVER ONLY?
A region is not published by XESSIVEMINDS DEVELOPMENT SERVER ONLY. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 75.109.37.163:28021.
Which Rust version is XESSIVEMINDS DEVELOPMENT SERVER ONLY on?
Rust network protocol 2633 and build 165217 on Windows is the setup for XESSIVEMINDS DEVELOPMENT SERVER ONLY. Your game must match the protocol to join, and Steam applies that update.
How reliable is XESSIVEMINDS DEVELOPMENT SERVER ONLY, and is it online now?
Offline at this refresh: XESSIVEMINDS DEVELOPMENT SERVER ONLY, last seen 32 days 13 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 17 September 2026 is when Rust Server Analytics first recorded it.
Tags
How should the tags on XESSIVEMINDS DEVELOPMENT SERVER ONLY be read?
Tags from XESSIVEMINDS DEVELOPMENT SERVER ONLY, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Player slots: 150; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does XESSIVEMINDS DEVELOPMENT SERVER ONLY appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count XESSIVEMINDS DEVELOPMENT SERVER ONLY among their servers: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does XESSIVEMINDS DEVELOPMENT SERVER ONLY hold in the server rankings?
Player hours for the last seven days place XESSIVEMINDS DEVELOPMENT SERVER ONLY at #16,829, in the top 72% of the ranked field.
What is the population of XESSIVEMINDS DEVELOPMENT SERVER ONLY?
No response from XESSIVEMINDS DEVELOPMENT SERVER ONLY at the latest check, with a last sighting 32 days 13 hours ago.
Map and rules
What are the settings on XESSIVEMINDS DEVELOPMENT SERVER ONLY, and its rules?
No gather rate is given in the name of XESSIVEMINDS DEVELOPMENT SERVER ONLY. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on XESSIVEMINDS DEVELOPMENT SERVER ONLY: which one is it?
The game generates a procedural map of size 4,000 with seed 1337 for XESSIVEMINDS DEVELOPMENT SERVER ONLY. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Custom Map.
Connection
What is the way onto XESSIVEMINDS DEVELOPMENT SERVER ONLY?
In the Rust console (F1), enter client.connect 75.109.37.163:28021. Launch Rust on this page also works, opening Rust through Steam and connecting you.