|US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec
Online 74.91.125.199:28017 checked 6m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:34 UTC FW28d ago | 8 | – | running | 1 |
| Thu 17 Sep, 23:43 UTC42d ago | 11 | halved by day 4 | 13.8 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 52 on average | 40 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 30 on average | 21 / 200 |
| Rusty Spoons PvE | no raiding / stealing / killing | NA · groups of 10+ · monthly · 12 on average | 10 / 100 |
| MadRust PVE - Get Achievements | NA · groups of 8+ · monthly · 12 on average | 8 / 50 |
| [US] PureRust | PvE | No Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 10 on average | 5 / 150 |
| Stillwater Shores PVE | PVP | NA · groups of 30+ · monthly · 6 on average | 9 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec: what is it?
With too few of its wipes on record, |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 28 days 10 hours ago.
Wipe day on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec: what should you expect?
Across recent wipes the busiest point averaged 10 players. The highest player count on the latest wipe arrived 4 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 4.
Server
In which region does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec sit?
Without a region tag, |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec still has a name that points to North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 74.91.125.199:28017.
What Rust build does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec run?
Rust network protocol 2635 and build 169052 on Windows is the setup for |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec. Your game must match the protocol to join, and Steam applies that update.
How reliable is |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec, and is it online now?
The current status of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec is online. Its reported uptime indicates a restart roughly 21 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.
Does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec perform well?
The 48-hour average was 30 server fps; the low was 30. Buildings, deployables and all other world objects brought the entity total to 176,000. Peak memory was 2,758 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
Which meanings do the tags on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec carry?
gmrust (Game mode): Rust survival, standard ruleset; mp150 (Max players): Player slots: 150; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs169052 (Build): Build number 169052; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players, with the world as the threat are the tags |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?
These Rust Server Analytics lists include |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec: Community Rust servers, live, PvE Rust servers by live population, Rust servers with zombies in the name and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Player numbers
What position does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec hold in the server rankings?
Player hours for the last seven days place |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec at #4,675, in the top 21% of the ranked field.
What is the population of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?
|US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec holds 0 players of its 150 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 2. The 48-hour peak window is 20:00 UTC, at an average of 1 players.
Map and rules
How is |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec configured, and what rules apply?
Gather rate is not mentioned in the name of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?
The game generates a procedural map of size 5,100 with seed 903465580 for |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 74.91.125.199:28017. https://rust.paradiseisland.gg/ is its website.