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Drill-through Server detail

[US] PureRust | PvE | No Decay | No Killing | No Raiding

Online NA · us5 91.229.114.81:28015 checked 12m ago

Drill-through
FilterServeris [US] PureRust | PvE | No Decay | No Killi…
Attributes
monthly wipes vanillacarbonpve
Last refreshed
Players now 9/ 150
7-day average 11 peak 28
Rank #875 top 4% · #140 in NA
Last wipe 27d ago monthly schedule
Next wipe 7d 18h Thu 5 Nov, 19:00 UTC FW
Capacity 6% full

Players

average and peak, with its wipes marked
AveragePeak
01020304001:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 8% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

wipe-day peak39players, last three wipes

Coming wipes

InWhen, UTCKind
7d 18hThu 5 Nov, 19:00 UTCFW force wipe
35d 18hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 39, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:17 UTC FW27d ago 39 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 54 on average 78 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average 32 / 200
Rusty Spoons PvE | no raiding / stealing / killing NA · groups of 10+ · monthly · 13 on average 29 / 100
MadRust PVE - Get Achievements NA · groups of 8+ · monthly · 12 on average 12 / 50
Stillwater Shores PVE | PVP NA · groups of 30+ · monthly · 6 on average 10 / 100
Wastelands Noob Friendly PvE [US] NA · groups of 8+ · monthly · 4 on average 2 / 100

Quick answers

from the figures on this page

Wipe data

When does [US] PureRust | PvE | No Decay | No Killing | No Raiding wipe?

With the force wipe, once a month, [US] PureRust | PvE | No Decay | No Killing | No Raiding wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 27 days 6 hours. Its tags state a wipe schedule of one month.

Wipe day on [US] PureRust | PvE | No Decay | No Killing | No Raiding: what should you expect?

Across recent wipes the busiest point averaged 39 players. 8 hours after the latest wipe the crowd peaked.

Server details

Which location hosts [US] PureRust | PvE | No Decay | No Killing | No Raiding?

The NA tag on [US] PureRust | PvE | No Decay | No Killing | No Raiding lists it in North America, with us5 as the region code. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 91.229.114.81:28015 is its address.

Which Rust version is [US] PureRust | PvE | No Decay | No Killing | No Raiding on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on [US] PureRust | PvE | No Decay | No Killing | No Raiding. The protocol has to match before you can join; Steam updates it automatically.

Is [US] PureRust | PvE | No Decay | No Killing | No Raiding up, and how steady is its uptime?

[US] PureRust | PvE | No Decay | No Killing | No Raiding reports online at the current check. The uptime it reports puts the last restart at about 12 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Does [US] PureRust | PvE | No Decay | No Killing | No Raiding perform well?

Over 48 hours the average held at 79 server fps, and the minimum was 1. Entity count reached 223,481, covering buildings, deployables and the rest of the world. Peak memory was 6,880 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do [US] PureRust | PvE | No Decay | No Killing | No Raiding's tags stand for?

The game's server browser reads the tags [US] PureRust | PvE | No Decay | No Killing | No Raiding publishes: gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Player slots: 150; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $rus5 (Region code): us5 is the region code on record; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): No fighting between players, with the world as the threat; ^y (Carbon): The Carbon plugin framework is installed; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature [US] PureRust | PvE | No Decay | No Killing | No Raiding?

Among the Rust Server Analytics lists [US] PureRust | PvE | No Decay | No Killing | No Raiding fits are: Community Rust servers, live, PvE Rust servers by live population, North America Rust servers and Vanilla Rust servers. It appears on the server list under the following filters: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.

Player numbers

Where does [US] PureRust | PvE | No Decay | No Killing | No Raiding sit among Rust servers?

[US] PureRust | PvE | No Decay | No Killing | No Raiding holds #875 on seven-day player hours and #140 in North America, inside the top 4% of the ranked field.

What is the population of [US] PureRust | PvE | No Decay | No Killing | No Raiding?

[US] PureRust | PvE | No Decay | No Killing | No Raiding holds 9 players of its 150 slots as of the latest update. The seven-day mean is 11 players, against a peak of 28. The 48-hour peak window is 02:00 UTC, at an average of 23 players.

Map and rules

How is [US] PureRust | PvE | No Decay | No Killing | No Raiding configured, and what rules apply?

No gather rate is given in the name of [US] PureRust | PvE | No Decay | No Killing | No Raiding. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. In the server browser, it appears under Community. The plugin framework is Carbon. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.

What is the map for [US] PureRust | PvE | No Decay | No Killing | No Raiding?

The game generates a procedural map of size 4,250 with seed 195920086 for [US] PureRust | PvE | No Decay | No Killing | No Raiding. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join [US] PureRust | PvE | No Decay | No Killing | No Raiding?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.229.114.81:28015. https://purerust.net is its website.

Server tags

what each one means

Published as mp150,ptrak,$rus5,v2635,^y,^m,^v,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp150
Max players Player slots: 150.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$rus5
Region code us5 is the region code on record.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^y
Carbon The Carbon plugin framework is installed.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.