Rusted Republic
Online 74.214.216.124:28015 checked 13m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 14h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 14h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:29 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 153 on average | 34 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 47 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 13 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 1 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 2 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Rusted Republic: what is it?
The force wipe is the only wipe for Rusted Republic, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 27 days 4 hours ago.
On Rusted Republic, what happens on wipe day?
The average busiest count over recent wipes is 2 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
In which region does Rusted Republic sit?
No region is published by Rusted Republic. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 74.214.216.124:28015 is its address.
What Rust build does Rusted Republic run?
The platform is Linux, with Rust network protocol 2634 and build 167781 running on Rusted Republic. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Rusted Republic show, and is it up?
Rusted Republic reports online at the current check. About 8 days 6 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Is performance on Rusted Republic stable?
Over 48 hours the average held at 30 server fps, and the minimum was 30. At its highest the entity count was 65,558, including buildings, deployables and all else. At its highest, memory use was 3,858 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
What do Rusted Republic's tags stand for?
The game's server browser reads the tags Rusted Republic publishes: gmrust (Game mode): Rust survival, standard ruleset; mp80 (Max players): 80 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Rusted Republic appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Rusted Republic fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Rusted Republic compare?
On player hours over seven days, Rusted Republic ranks #15,349, within the top 69% of ranked servers.
At what level does Rusted Republic run its population?
Of 80 slots, 0 are filled on Rusted Republic at this refresh. The population has averaged 0 players over seven days.
Map and rules
What are the settings on Rusted Republic, and its rules?
The name of Rusted Republic does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. Anti-cheat status: VAC on.
What is the map for Rusted Republic?
A procedural map of size 3,800 with seed 1337, generated by the game, runs on Rusted Republic. The map is reproducible from its size and seed and can be seen on RustMaps from here. The map is called Custom Map.
How to join
What is the way onto Rusted Republic?
In the Rust console (F1), enter client.connect 74.214.216.124:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.