Davidscloud.net
Online 73.255.234.159:28015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 00:32 UTC13d ago | 0 | – | running | 0 |
| Thu 1 Oct, 18:07 UTC FW28d ago | 0 | – | 14.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 78 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 131 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 42 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 135 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 347 / 350 |
Quick answers
from the figures on this pageWipe data
On what cycle does Davidscloud.net wipe?
The rhythm of Davidscloud.net cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 13 days 20 hours ago the current world was made.
Wipe day on Davidscloud.net: what should you expect?
The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 0 hours after it began.
Server details
In which region does Davidscloud.net sit?
No region appears in what Davidscloud.net publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 73.255.234.159:28015.
What Rust build does Davidscloud.net run?
Rust network protocol 2635 and build 168909 on Windows is the setup for Davidscloud.net. Joining requires the same protocol on your game; Steam handles the update.
Is Davidscloud.net up, and how steady is its uptime?
Davidscloud.net reports online at the current check. Of 168 hours in the last 7 full days, 60 were up: 36%. 13 September 2026 is when Rust Server Analytics first recorded it.
Tags
How should the tags on Davidscloud.net be read?
gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags Davidscloud.net publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Davidscloud.net appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Davidscloud.net fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, how does Davidscloud.net compare?
Player hours for the last seven days place Davidscloud.net at #15,269, in the top 68% of the ranked field.
At what level does Davidscloud.net run its population?
Davidscloud.net holds 0 players of its 100 slots as of the latest update. The population has averaged 0 players over seven days.
Settings
How is Davidscloud.net configured, and what rules apply?
The name of Davidscloud.net does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Davidscloud.net: which one is it?
The game generates a procedural map for Davidscloud.net.
How to join
What is the way onto Davidscloud.net?
In the Rust console (F1), enter client.connect 73.255.234.159:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.