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Drill-through Server detail

My Rust server | Powered by AMP

Online NA 73.173.247.84:28017 checked 10m ago

Drill-through
FilterServeris My Rust server | Powered by AMP
Attributes
biweekly wipes pve
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,310 top 69% · #1499 in NA
Last wipe 10d ago biweekly schedule
Next wipe 3d 2h Sun 1 Nov, 20:34 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 20:34 UTC, in 3d 2h. Its biweekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
3d 2hSun 1 Nov, 20:34 UTCits own
7d 0hThu 5 Nov, 19:00 UTCFW force wipe
17d 2hSun 15 Nov, 20:34 UTCits own
31d 2hSun 29 Nov, 20:34 UTCits own
35d 0hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 20:34 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
|US|BunnysBoomBoomRoom|PvE| NA · groups of 8+ · biweekly · 6 on average 1 / 50
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 254 on average 174 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 108 on average 64 / 200
Orange Dream | Cozy PvE/RP | No KOS NA · groups of 8+ · biweekly · 33 on average 53 / 200
LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No NA · groups of 12+ · biweekly · 14 on average 16 / 35
ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los NA · groups of 12+ · biweekly · 13 on average 5 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does My Rust server | Powered by AMP wipe?

The prediction follows its tag, because too few of My Rust server | Powered by AMP's wipes are on record to confirm the schedule. Sunday 1 November at 20:34 UTC is when its next wipe is due. The current world dates from 10 days 21 hours. The tags carry an every-two-weeks wipe schedule.

On My Rust server | Powered by AMP, what happens on wipe day?

Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

What is the hosting location of My Rust server | Powered by AMP?

In North America, according to its NA tag, sits My Rust server | Powered by AMP. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 73.173.247.84:28017.

What Rust build does My Rust server | Powered by AMP run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on My Rust server | Powered by AMP. Your game must match the protocol to join, and Steam applies that update.

Is My Rust server | Powered by AMP up, and how steady is its uptime?

The current status of My Rust server | Powered by AMP is online. Its reported uptime indicates a restart roughly 4 days 4 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.

Does My Rust server | Powered by AMP perform well?

Server fps averaged 71 over the last 48 hours, with a floor of 54. Buildings, deployables and all other world objects brought the entity total to 123,656. Peak memory was 3,917 MB. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on My Rust server | Powered by AMP carry?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): No fighting between players, with the world as the threat; NA (North America): North America is the region it appears under in the browser are the tags My Rust server | Powered by AMP publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does My Rust server | Powered by AMP appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include My Rust server | Powered by AMP: Community Rust servers, live, PvE Rust servers by live population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

What position does My Rust server | Powered by AMP hold in the server rankings?

Ranked on seven-day player hours, My Rust server | Powered by AMP is #15,310 overall and #1,499 in North America, within the top 69% of ranked servers.

How many players does My Rust server | Powered by AMP carry?

Population at the current refresh: 0 players on My Rust server | Powered by AMP, against 100 slots. The population has averaged 0 players over seven days.

Settings

What settings and rules does My Rust server | Powered by AMP use?

The name of My Rust server | Powered by AMP does not state a gather rate. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for My Rust server | Powered by AMP?

My Rust server | Powered by AMP uses a procedural map of size 4,500 with seed 6738, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Custom Map.

Connection

How can a player join My Rust server | Powered by AMP?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 73.173.247.84:28017. https://discord.com/invite/TPTaQztD4H is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players 100 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Region

NA
North America North America is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.