|US|BunnysBoomBoomRoom|PvE|
Online NA 23.227.204.138:28265 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers, top 10% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 2h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 0h | Thu 12 Nov, 17:05 UTC | its own |
| 35d 2h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 0h | Thu 10 Dec, 17:05 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 24, 32 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:05 UTC13d ago | 24 | – | running | 1 |
| Thu 1 Oct, 18:21 UTC FW27d ago | 19 | halved by day 4 | 13.9 days | 0 |
| Thu 17 Sep, 17:10 UTC41d ago | 18 | halved by day 5 | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 254 on average | 179 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 107 on average | 66 / 200 |
| Orange Dream | Cozy PvE/RP | No KOS | NA · groups of 8+ · biweekly · 33 on average | 21 / 200 |
| LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No | NA · groups of 12+ · biweekly · 14 on average | 15 / 35 |
| ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los | NA · groups of 12+ · biweekly · 12 on average | 9 / 100 |
| US Markiii-Rust PVE | 900+ Raids | Custom Weapons | Markiii-Pro | NA · groups of 8+ · biweekly · 6 on average | 6 / 50 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for |US|BunnysBoomBoomRoom|PvE|: what is it?
The wipe rhythm of |US|BunnysBoomBoomRoom|PvE| is every 4 weeks on Thursday at 17:05 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 13 days 23 hours ago. The tags carry an every-two-weeks wipe schedule.
Wipe day on |US|BunnysBoomBoomRoom|PvE|: what should you expect?
The average busiest count over recent wipes is 20 players. Peak population for the latest wipe came 32 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 4.5.
Server
In which region does |US|BunnysBoomBoomRoom|PvE| sit?
The NA tag on |US|BunnysBoomBoomRoom|PvE| lists it in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 23.227.204.138:28265 is its address.
Which Rust version is |US|BunnysBoomBoomRoom|PvE| on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on |US|BunnysBoomBoomRoom|PvE|. The protocol has to match before you can join; Steam updates it automatically.
Is |US|BunnysBoomBoomRoom|PvE| up, and how steady is its uptime?
The current status of |US|BunnysBoomBoomRoom|PvE| is online. About 1 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does |US|BunnysBoomBoomRoom|PvE| show?
The 48-hour average was 58 server fps; the low was 37. Entity count reached 150,053, covering buildings, deployables and the rest of the world. Memory use reached 4,289 MB at peak. Players experience lag as low fps combined with a rising entity count.
Lists and tags
How should the tags on |US|BunnysBoomBoomRoom|PvE| be read?
Tags from |US|BunnysBoomBoomRoom|PvE|, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^b (Biweekly): Wipes come once a fortnight; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): It runs Oxide (uMod) for plugins; NA (North America): North America is the region it appears under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature |US|BunnysBoomBoomRoom|PvE|?
These Rust Server Analytics lists include |US|BunnysBoomBoomRoom|PvE|: Community Rust servers, live, PvE Rust servers by live population, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Population
Where does |US|BunnysBoomBoomRoom|PvE| sit among Rust servers?
Ranked on seven-day player hours, |US|BunnysBoomBoomRoom|PvE| is #1,267 overall and #187 in North America, within the top 6% of ranked servers.
How many players does |US|BunnysBoomBoomRoom|PvE| carry?
Of 50 slots, 2 are filled on |US|BunnysBoomBoomRoom|PvE| at this refresh. The seven-day mean is 6 players, against a peak of 23. Across the last 48 hours, 00:00 UTC shows the highest average: 12 players.
Map and rules
What settings and rules does |US|BunnysBoomBoomRoom|PvE| use?
No gather rate is given in the name of |US|BunnysBoomBoomRoom|PvE|. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. Community is its listing; it is a community server. Oxide plugins are run. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.
What is the map for |US|BunnysBoomBoomRoom|PvE|?
|US|BunnysBoomBoomRoom|PvE| uses a procedural map of size 4,500 with seed 508605506, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How can a player join |US|BunnysBoomBoomRoom|PvE|?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 23.227.204.138:28265. Find it online at https://Pingperfect.com/.