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Drill-through Server detail

IRONHAVEN QA - staging (not public)

Offline 73.164.1.196:28315 checked 6d ago

Drill-through
FilterServeris IRONHAVEN QA - staging (not public)
Attributes
moddedcarbon
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,344 top 69%
Last wipe 6d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap16.4 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:21 UTC6d ago 0 – running 0
Tue 6 Oct, 07:23 UTC23d ago 0 – 16.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 171 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 81 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 351 / 350
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average 249 / 700

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for IRONHAVEN QA - staging (not public): what is it?

The rhythm of IRONHAVEN QA - staging (not public) cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 6 days 22 hours ago.

Wipe day on IRONHAVEN QA - staging (not public): what should you expect?

The average busiest count over recent wipes is 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

Which location hosts IRONHAVEN QA - staging (not public)?

No region appears in what IRONHAVEN QA - staging (not public) publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 73.164.1.196:28315.

Which Rust version is IRONHAVEN QA - staging (not public) on?

Rust network protocol 2634 and build 167584 on Linux is the setup for IRONHAVEN QA - staging (not public). Joining requires the same protocol on your game; Steam handles the update.

How reliable is IRONHAVEN QA - staging (not public), and is it online now?

The current status is offline for IRONHAVEN QA - staging (not public), with the last sighting 6 days 22 hours ago. Uptime over the last full days (7) was 11%, or 18 of 168 hours. It entered Rust Server Analytics records on 21 September 2026.

Tags

How should the tags on IRONHAVEN QA - staging (not public) be read?

Tags from IRONHAVEN QA - staging (not public), as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature IRONHAVEN QA - staging (not public)?

The following Rust Server Analytics lists count IRONHAVEN QA - staging (not public) among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, how does IRONHAVEN QA - staging (not public) compare?

The seven-day player-hours rank for IRONHAVEN QA - staging (not public) is #15,344, inside the top 69% of all ranked servers.

What is the population of IRONHAVEN QA - staging (not public)?

No response from IRONHAVEN QA - staging (not public) at the latest check, with a last sighting 6 days 22 hours ago. Averaged across seven days, the population is 0 players.

Settings

What settings and rules does IRONHAVEN QA - staging (not public) use?

Gather rate is not mentioned in the name of IRONHAVEN QA - staging (not public). The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is enabled.

The map on IRONHAVEN QA - staging (not public): which one is it?

IRONHAVEN QA - staging (not public) uses a procedural map, which the game generates.

Connection

What is the way onto IRONHAVEN QA - staging (not public)?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 73.164.1.196:28315.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.