Salmon Dev (local)
Offline 73.129.1.69:28015 checked 40d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 98 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 101 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 87 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 29 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 21 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Salmon Dev (local) wipe?
The rhythm of Salmon Dev (local) cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 43 days 16 hours ago.
Server details
Which location hosts Salmon Dev (local)?
No region is published by Salmon Dev (local). Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 73.129.1.69:28015.
What Rust build does Salmon Dev (local) run?
On Windows, Salmon Dev (local) runs Rust network protocol 2633 and build 163794. The protocol has to match before you can join; Steam updates it automatically.
Is Salmon Dev (local) up, and how steady is its uptime?
Last seen 40 days 18 hours ago, Salmon Dev (local) now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 15 September 2026 is when Rust Server Analytics first recorded it.
Tags
What do Salmon Dev (local)'s tags stand for?
Tags from Salmon Dev (local), as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Salmon Dev (local)?
Among the Rust Server Analytics lists Salmon Dev (local) fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Salmon Dev (local) compare?
The seven-day player-hours rank for Salmon Dev (local) is #15,420, inside the top – of all ranked servers.
What is the population of Salmon Dev (local)?
No response from Salmon Dev (local) at the latest check, with a last sighting 40 days 18 hours ago.
Map and rules
How is Salmon Dev (local) configured, and what rules apply?
Gather rate is not mentioned in the name of Salmon Dev (local). The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Salmon Dev (local): which one is it?
Salmon Dev (local) uses a procedural map, which the game generates.
How to join
How can a player join Salmon Dev (local)?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 73.129.1.69:28015.