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Drill-through Server detail

test server

Offline 72.60.138.234:28015 checked 29d ago

Drill-through
FilterServeris test server
Attributes
moddedcarbon
Last refreshed
Players now 0/ ?
7-day average 0 peak –
Rank #16,920 top 71%
Last wipe 33d ago no schedule published
Next wipe – no wipe seen yet

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep1 Oct3 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 134 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 155 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 73 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 36 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for test server: what is it?

With too few of its wipes on record, test server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 33 days 15 hours.

Server

What is the hosting location of test server?

No region is published by test server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 72.60.138.234:28015.

Which Rust version is test server on?

On Linux, test server runs Rust network protocol 2634 and build 166085. Joining requires the same protocol on your game; Steam handles the update.

Is test server up, and how steady is its uptime?

The current status is offline for test server, with the last sighting 29 days 11 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 24 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on test server be read?

Tags from test server, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp0 (Max players): Capacity of 0 slots; ts12 (Group limit): Team size is capped at 12; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166085 (Build): The game build is 166085; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does test server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count test server among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does test server compare?

On player hours over seven days, test server ranks #16,920, within the top 71% of ranked servers.

How many players does test server carry?

The last sighting of test server was 29 days 11 hours ago; it is offline at this refresh.

Map and rules

How is test server configured, and what rules apply?

Gather rate is not mentioned in the name of test server. Players per group: up to 12. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for test server?

test server uses a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Custom Map.

Connection

What is the way onto test server?

In the Rust console (F1), enter client.connect 72.60.138.234:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmvanilla,cs166085,ts12,^z,^y

Game

gmvanilla
Game mode The vanilla survival format.
mp0
Max players Capacity of 0 slots.
ts12
Group limit Team size is capped at 12.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166085
Build The game build is 166085.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.