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Drill-through Server detail

Lunitix test server

Online 72.58.87.64:28015 checked 9m ago

Drill-through
FilterServeris Lunitix test server
Attributes
moddedoxide
Last refreshed
Players now 1/ 50
7-day average 1 peak 1
Rank #3,326 top 15%
Last wipe 14d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75109:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctTue 13 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 12:32 UTC14d ago 1 – running 1
Tue 13 Oct, 06:23 UTC15d ago 1 – 0.3 days 0
Mon 12 Oct, 05:25 UTC16d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 180 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 79 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 37 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Lunitix test server: what is it?

The next wipe on Lunitix test server cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 14 days 20 hours ago.

On Lunitix test server, what happens on wipe day?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked.

Server

Which location hosts Lunitix test server?

A region is not published by Lunitix test server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 72.58.87.64:28015.

Which Rust version is Lunitix test server on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Lunitix test server. Joining requires the same protocol on your game; Steam handles the update.

Is Lunitix test server up, and how steady is its uptime?

The current status of Lunitix test server is online. 93% uptime over the last 7 full days, equal to 157 of 168 hours. It entered Rust Server Analytics records on 12 October 2026.

Lists and tags

What do Lunitix test server's tags stand for?

Tags from Lunitix test server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Lunitix test server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Lunitix test server among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does Lunitix test server sit among Rust servers?

The seven-day player-hours rank for Lunitix test server is #3,326, inside the top 15% of all ranked servers.

How many players does Lunitix test server carry?

Lunitix test server holds 1 players of its 50 slots as of the latest update. Averaging 1 players across seven days, the server reached a peak of 1. The 48-hour peak window is 09:00 UTC, at an average of 1 players.

Map and rules

What settings and rules does Lunitix test server use?

Gather rate is not mentioned in the name of Lunitix test server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Lunitix test server?

The game generates a procedural map for Lunitix test server.

How to join

How do you connect to Lunitix test server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 72.58.87.64:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.