RandomRaids local test
Offline 72.57.78.230:28115 checked 2d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 162 on average | 30 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 43 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 33 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 9 / 200 |
| CSL Scenery Budget Test | groups of 8+ · 85 on average | 0 / 500 |
Quick answers
from the figures on this pageWipe data
When does RandomRaids local test wipe?
Too few wipes on record for RandomRaids local test to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 9 days 17 hours.
Server details
What is the hosting location of RandomRaids local test?
A region is not published by RandomRaids local test. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 72.57.78.230:28115.
Which Rust version is RandomRaids local test on?
Rust network protocol 2634 and build 167781 on Windows is the setup for RandomRaids local test. The protocol has to match before you can join; Steam updates it automatically.
Is RandomRaids local test up, and how steady is its uptime?
Offline at this refresh: RandomRaids local test, last seen 2 days 13 hours ago. Of 168 hours in the last 7 full days, 8 were up: 5%. It entered Rust Server Analytics records on 20 October 2026.
Lists and tags
How should the tags on RandomRaids local test be read?
The game's server browser reads the tags RandomRaids local test publishes: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Player slots: 2; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does RandomRaids local test appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count RandomRaids local test among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Against other Rust servers, how does RandomRaids local test compare?
The seven-day player-hours rank for RandomRaids local test is #15,414, inside the top 69% of all ranked servers.
At what level does RandomRaids local test run its population?
RandomRaids local test is offline at this refresh; the last contact was 2 days 13 hours ago. Averaged across seven days, the population is 0 players.
Map and rules
How is RandomRaids local test configured, and what rules apply?
The name of RandomRaids local test does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
What is the map for RandomRaids local test?
A procedural map, generated by the game, runs on RandomRaids local test.
How to join
How can a player join RandomRaids local test?
In the Rust console (F1), enter client.connect 72.57.78.230:28115. Launch Rust on this page also works, opening Rust through Steam and connecting you.