Content
Offline 72.56.229.32:28015 checked 25d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 163 on average | 185 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 178 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 32 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 159 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 55 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Content: what is it?
With too few of its wipes on record, Content's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 26 days 1 hours.
Server details
What is the hosting location of Content?
No region appears in what Content publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 72.56.229.32:28015.
Which Rust version is Content on?
Rust network protocol 2634 and build 166494 on Windows is the setup for Content. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Content, and is it online now?
Offline at this refresh: Content, last seen 25 days 20 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 1 October 2026 is when Rust Server Analytics first recorded it.
Tags
What do Content's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game are the tags Content publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Content appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Content fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Content sit among Rust servers?
The seven-day player-hours rank for Content is #14,771, inside the top 64% of all ranked servers.
What is the population of Content?
No response from Content at the latest check, with a last sighting 25 days 20 hours ago.
Settings
How is Content configured, and what rules apply?
Gather rate is not mentioned in the name of Content. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Content: which one is it?
Content uses a procedural map, which the game generates.
How to join
What is the way onto Content?
In the Rust console (F1), enter client.connect 72.56.229.32:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.