Pacific Drive Integration - Local Test
Offline 72.251.219.88:28115 checked 15d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 170 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 75 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 16 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 23 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 83 on average | 252 / 700 |
Quick answers
from the figures on this pageWipe data
When does Pacific Drive Integration - Local Test wipe?
With too few of its wipes on record, Pacific Drive Integration - Local Test's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 16 days 13 hours ago.
Server
Which location hosts Pacific Drive Integration - Local Test?
No region appears in what Pacific Drive Integration - Local Test publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 72.251.219.88:28115.
What Rust build does Pacific Drive Integration - Local Test run?
On Windows, Pacific Drive Integration - Local Test runs Rust network protocol 2634 and build 167584. Your game must match the protocol to join, and Steam applies that update.
What uptime does Pacific Drive Integration - Local Test show, and is it up?
Last seen 15 days ago, Pacific Drive Integration - Local Test now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 12 October 2026.
Lists and tags
What do Pacific Drive Integration - Local Test's tags stand for?
The game's server browser reads the tags Pacific Drive Integration - Local Test publishes: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167584 (Build): Build number 167584; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Pacific Drive Integration - Local Test appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Pacific Drive Integration - Local Test fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does Pacific Drive Integration - Local Test hold in the server rankings?
Player hours for the last seven days place Pacific Drive Integration - Local Test at #15,212, in the top 70% of the ranked field.
At what level does Pacific Drive Integration - Local Test run its population?
The last sighting of Pacific Drive Integration - Local Test was 15 days ago; it is offline at this refresh.
Settings
How is Pacific Drive Integration - Local Test configured, and what rules apply?
No gather rate is given in the name of Pacific Drive Integration - Local Test. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC off.
The map on Pacific Drive Integration - Local Test: which one is it?
A procedural map, generated by the game, runs on Pacific Drive Integration - Local Test.
Connection
What is the way onto Pacific Drive Integration - Local Test?
In the Rust console (F1), enter client.connect 72.251.219.88:28115. Launch Rust on this page also works, opening Rust through Steam and connecting you.