RustScape test · FO_100man_0_1_26
Offline 72.208.167.61:28015 checked 6d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 10:05 UTC6d ago | 1 | – | running | 0 |
| Wed 21 Oct, 02:48 UTC6d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 164 on average | 85 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 96 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 33 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 89 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 25 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for RustScape test · FO_100man_0_1_26: what is it?
The rhythm of RustScape test · FO_100man_0_1_26 cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 6 days 12 hours ago.
On RustScape test · FO_100man_0_1_26, what happens on wipe day?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
What is the hosting location of RustScape test · FO_100man_0_1_26?
No region appears in what RustScape test · FO_100man_0_1_26 publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 72.208.167.61:28015 is its address.
Which Rust version is RustScape test · FO_100man_0_1_26 on?
The platform is Windows, with Rust network protocol 2634 and build 167781 running on RustScape test · FO_100man_0_1_26. The protocol has to match before you can join; Steam updates it automatically.
Is RustScape test · FO_100man_0_1_26 up, and how steady is its uptime?
Offline at this refresh: RustScape test · FO_100man_0_1_26, last seen 6 days 11 hours ago. 1% uptime over the last 6 full days, equal to 2 of 144 hours. 20 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on RustScape test · FO_100man_0_1_26 be read?
Tags from RustScape test · FO_100man_0_1_26, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp8 (Max players): 8 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does RustScape test · FO_100man_0_1_26 appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists RustScape test · FO_100man_0_1_26 fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Against other Rust servers, how does RustScape test · FO_100man_0_1_26 compare?
On player hours over seven days, RustScape test · FO_100man_0_1_26 ranks #13,646, within the top 62% of ranked servers.
What is the population of RustScape test · FO_100man_0_1_26?
RustScape test · FO_100man_0_1_26 is offline at this refresh; the last contact was 6 days 11 hours ago. Averaging 0 players across seven days, the server reached a peak of 1.
Settings
What settings and rules does RustScape test · FO_100man_0_1_26 use?
Gather rate is not mentioned in the name of RustScape test · FO_100man_0_1_26. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.
How to join
How do you connect to RustScape test · FO_100man_0_1_26?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 72.208.167.61:28015.