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Drill-through Server detail

Name of Server as Shown on the Client Server List

Offline 72.192.2.150:28015 checked 5d ago

Drill-through
FilterServeris Name of Server as Shown on the Client Ser…
Attributes
moddedcarbon
Last refreshed
Players now 1/ 10
7-day average 1 peak 1
Rank #14,110 top 63%
Last wipe 26d ago no schedule published
Next wipe 8d 6h Thu 5 Nov, 19:00 UTC FW
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep4 Oct7 Oct24 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
8d 6hThu 5 Nov, 19:00 UTCFW force wipe
36d 6hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:34 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 188 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 153 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 140 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 15 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 44 / 1000

Quick answers

from the figures on this page

Wipe data

When does Name of Server as Shown on the Client Server List wipe?

Once a month Name of Server as Shown on the Client Server List wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 19 hours ago the current world was made.

Wipe day on Name of Server as Shown on the Client Server List: what should you expect?

Across recent wipes the busiest point averaged 0 players. Peak population for the latest wipe came 0 hours after it began.

Server details

Which location hosts Name of Server as Shown on the Client Server List?

A region is not published by Name of Server as Shown on the Client Server List. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 72.192.2.150:28015 is its address.

Which Rust version is Name of Server as Shown on the Client Server List on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Name of Server as Shown on the Client Server List. Joining requires the same protocol on your game; Steam handles the update.

Is Name of Server as Shown on the Client Server List up, and how steady is its uptime?

Last seen 5 days 18 hours ago, Name of Server as Shown on the Client Server List now reports offline. Uptime over the last full days (7) was 1%, or 1 of 168 hours. It entered Rust Server Analytics records on 17 September 2026.

Tags

What do Name of Server as Shown on the Client Server List's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Name of Server as Shown on the Client Server List?

The following Rust Server Analytics lists count Name of Server as Shown on the Client Server List among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Name of Server as Shown on the Client Server List compare?

Player hours for the last seven days place Name of Server as Shown on the Client Server List at #14,110, in the top 63% of the ranked field.

At what level does Name of Server as Shown on the Client Server List run its population?

No response from Name of Server as Shown on the Client Server List at the latest check, with a last sighting 5 days 18 hours ago. Seven-day figures: an average of 1 players and a peak of 1.

Map and rules

How is Name of Server as Shown on the Client Server List configured, and what rules apply?

Gather rate is not mentioned in the name of Name of Server as Shown on the Client Server List. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. VAC, Valve's anti-cheat, is disabled.

What is the map for Name of Server as Shown on the Client Server List?

A procedural map, generated by the game, runs on Name of Server as Shown on the Client Server List.

How to join

How can a player join Name of Server as Shown on the Client Server List?

In the Rust console (F1), enter client.connect 72.192.2.150:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.