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Drill-through Server detail

RustedRootUSA-C1

Online 71.234.179.92:28031 checked 13m ago

Drill-through
FilterServeris RustedRootUSA-C1
Attributes
vanillamoddedcarbon
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,338 top 69%
Last wipe 19d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap12 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 08:08 UTC19d ago 0 – running 0
Mon 28 Sep, 09:09 UTC30d ago 1 halved by day 1 12 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 102 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 131 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 46 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 19 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for RustedRootUSA-C1: what is it?

Too few wipes on record for RustedRootUSA-C1 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 19 days.

On RustedRootUSA-C1, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 1 when it didn't hold.

Server

What is the hosting location of RustedRootUSA-C1?

A region is not published by RustedRootUSA-C1. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 71.234.179.92:28031.

Which Rust version is RustedRootUSA-C1 on?

On Linux, RustedRootUSA-C1 runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

Is RustedRootUSA-C1 up, and how steady is its uptime?

RustedRootUSA-C1 reports online at the current check. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 24 September 2026.

Lists and tags

What do RustedRootUSA-C1's tags stand for?

gmvanilla (Game mode): Vanilla ruleset survival; mp40 (Max players): Player slots: 40; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed are the tags RustedRootUSA-C1 publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does RustedRootUSA-C1 appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count RustedRootUSA-C1 among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does RustedRootUSA-C1 compare?

Player hours for the last seven days place RustedRootUSA-C1 at #15,338, in the top 69% of the ranked field.

How many players does RustedRootUSA-C1 carry?

RustedRootUSA-C1 holds 0 players of its 40 slots as of the latest update. The population has averaged 0 players over seven days.

Map and rules

How is RustedRootUSA-C1 configured, and what rules apply?

The name of RustedRootUSA-C1 does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. Its self-description is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.

The map on RustedRootUSA-C1: which one is it?

The game generates a procedural map for RustedRootUSA-C1.

How to join

How can a player join RustedRootUSA-C1?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 71.234.179.92:28031.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp40
Max players Player slots: 40.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.